During some fighting in high and med CZs in Furtuna last night, my mate and me noticed bad performance (in VR). Analysing the issue, we found it is completely unrelated to GPU load, because lowering rendering resolution does not affect the issue. SteamVR performance graphs show a series of CPU frame time spikes, up to above 16ms, that occur for about 20 seconds*. After that the frame times will return to normal, below 8ms. This does apparently happen randomly, independent of what is rendered on screen. The player ship is stationary the whole time, about 5 Km off the CZ.
In flat mode, I could also notice huge frame drops in the same CZ. Upon entering the zone, with all ships spawned, the Fps are around 188 with some slight drops to 170ish. Then, intermittently, but not as long as in VR, the frame rate drops to 120-130 and recovering back to about 150. This happens several times during the testing period of about 5 minutes.
Since not my only computer affected, but also the system of my mate, a hardware or configuration issue is also unlikely. He has a Ryzen 1700x (SMT on and off does not make a noticeable difference) and I have a 6800K.
Any thoughts?
*This is varying throughout the course of the conflict. Becoming lower and shorter in lenght the longer you stay in the CZ. The issue might be related to ship count.
In flat mode, I could also notice huge frame drops in the same CZ. Upon entering the zone, with all ships spawned, the Fps are around 188 with some slight drops to 170ish. Then, intermittently, but not as long as in VR, the frame rate drops to 120-130 and recovering back to about 150. This happens several times during the testing period of about 5 minutes.
Since not my only computer affected, but also the system of my mate, a hardware or configuration issue is also unlikely. He has a Ryzen 1700x (SMT on and off does not make a noticeable difference) and I have a 6800K.
Any thoughts?
*This is varying throughout the course of the conflict. Becoming lower and shorter in lenght the longer you stay in the CZ. The issue might be related to ship count.