Bad server performance after Tick

Is someone epse experiencing connection problems after the daily BGS tick? Every hyperjump suddenly takes 10 minutes or more with multiple disconnects.
Yesterday it has taken 2 hours until it normalized for me :|
 

Slopey

Volunteer Moderator
Hammer dispatched!!

200.webp
 
Yep, same with disconnects, this afternoon 1500BST for about 2 hrs absolutely fine,now for the 2nd night running, 1900 on, constant disconnects can't even login to game at mo, personally I think its a capacity issue (its around peak time eruo & us etc), now we got weekend servers all week long :)

How about spend some of that PS4 cash on some capacity ? Unless it is down to the tick, in which case spend some cash on that too ;)
 
sick and tired of this. Even had my thread closed, even though it was the first one here. Yet another set of fines for failed missions. Big fat grumpy face for customer service.
 
I tried to log in just now, hoping to enjoy a couple of hours on my favourite game and.... it wouldn't log in, even though the launcher says server status: OK..... Hmm.... (sad face)
 
Hi all, engineering is throwing a few hammers at some servers now**.


**Hammers not guaranteed to immediately resolve the issue.
Thanks Brett

It seems to be getting smoother now so big thanks to you an the engineers I owe you all a beer ��
 
Hi all, engineering is throwing a few hammers at some servers now**.


**Hammers not guaranteed to immediately resolve the issue.

And while you are at it, make sure that instancing on planets work. As of late instancing on planets with other commanders does not work. It will crash the program e.g. ED.


Fly/land safe.

Cmdr Steyla
 

Slopey

Volunteer Moderator
Appears to be back to normal for me anyway (although I am out exploring near Colonia).
 
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