did someone at FDev forget to lock up the nerf bat on "bring your child to work" day?
The idea of FD having a big "nerf random thing" button is quite amusing.
did someone at FDev forget to lock up the nerf bat on "bring your child to work" day?
Someone on the Steam forums brought up the other day they were only getting a single mat per drop at Davs Hope and I thought "meh.... I guess I can understand that".
Last night I went out to do a round of base scans for data mats and noticed the same thing EVERYWHERE. Is this intentional???
It might be related to the new Guardian structures - the "data sphere" or whatever at the end of the activation sequence also only gives 1x of the blueprint data - this might have been intentional, but changed the behaviour for all other data points as well. This is particularly devastating as now you cannot get the Guardian blueprints anymore from the obelisks - I thought they would maybe fix both in the same patch at least.
As is, you have to do the same activation sequence in the Guardian structures probably dozens of times to get the required blueprints for the unlocks, since more Guardian tech has already been announced. Not really a fan of this ...
the data sphere gives 1x data, however the obelisks still give you 3x.
Got to be a bug, nothing in patch notes.
When is the right time to say 'mercy'?
The idea of FD having a big "nerf random thing" button is quite amusing.![]()
Spent some time at Dav's Hope last night.
Data link gives 1-2 data items per scan.
Manufactured Materials lying around the base seem the same or maybe a bit more than pre-3.0.
I didn't really count the materials before but roughly there's about 8 items to scoop up.
I really hoped for more than 1-2 data per scan though.![]()