I am an advocate of fixed weapons. You may find them less effective at first, but if you stick at it, you will be more proficient at killing anything with fixed weapons (in any ship) than gimballed. The main reason for this is the odd PvP encounter. I don't like being affected by chaff. There was a significant change to how gimbal weapons work in 1.3 that not many people have noticed.
.
It was possible to 'cheat' with gimbal weapons before when you were facing chaff. If you de-select the target, you don't get the weapon convergence, but before 1.3, you could select a distant target when affected by chaff, and so long as you were not facing that target, your gimballed weapons converged (this was an exploit). Now your weapons still gimbal when you are not facing a target.
.
Gimballed beams also seem to be less effective at a target around 2Km out then what gimballed pulse lasers are. The beam does damage over time, and the time you will have the beam on the target with gimballed beams at this distance is too short. With pulse lasers, when the gimballed pulse is on the target, you hit it with the pulse and you deliver the full damage of the shot. I think you will find that a gimballed pulse laser does more damage then a gimballed beam at about 2Km distance because of this effect.
.
Generally a rule that I would use if I must use gimballed weapons in combination with fixed is gimballed pulses, and fixed beams, always fixed beams.
- - - Updated - - -
You fly a python since 1.0 always in open doing pvp ?
You must be a known comander.
Yes and yes, derath is a known commander.