I have used just about all ships to mine and just bought an AspX. 32T of space. My setup is reflects variety is the spice of life. I wanna do other things in between and I hate to lose my cargo to pirates, so I like defense.
Before this I used a Keelback. The ASPX and Keelback seem similar to me but the ASP has more hardpoints. It seem any ship can mine, but efficiency depends on play style. It seems some do bulk mining, other more specific.
It never occurred to me to use many limpet controllers. I need one prospector and then use maximum of 2 collector limpets. I never use multiple mining lasers. I don't go hunting for the most valuables. Since you have little space, shooting off prospectors just to look for Painite is not my thing. If I see 30% Osmium in whatever sized rock, I get it.
What can also help with mining is creating limpets using the materials you collect. 4 at a time.
So yes, you can abandon all weapons pretty much and maximize your bay but what about being interdicted? Before you can buy Pythons and other expensive ships the miner needs to gradually go from ship to ship. At least you will be experiencing many boats rather than stockpiling your cash and hop from an Adder to a Type-9 or bigger.
It never occurred to me to use more refineries, or more than one of any mod! Using more prospectors is annoying cause you can't target 2 rocks at the same time?
What we really need as miners is a grid overlay on the belt or cluster, so we can see which roid we depleted so now we see it only when we fly up to it. I want to systematically deplete the cluster with what I want. A tag system would help, so you can easily see which one you went to. Especially when you rotate the boat along its axis for efficiency. I never do that. Cause I lose track of where the roids are I already visited.
I wonder how others keep track of that? Work from biggest to smallest? Fly towards the sun or away from the sun as to see rocks lit up and then methodically do line by line?
Before this I used a Keelback. The ASPX and Keelback seem similar to me but the ASP has more hardpoints. It seem any ship can mine, but efficiency depends on play style. It seems some do bulk mining, other more specific.
It never occurred to me to use many limpet controllers. I need one prospector and then use maximum of 2 collector limpets. I never use multiple mining lasers. I don't go hunting for the most valuables. Since you have little space, shooting off prospectors just to look for Painite is not my thing. If I see 30% Osmium in whatever sized rock, I get it.
What can also help with mining is creating limpets using the materials you collect. 4 at a time.
So yes, you can abandon all weapons pretty much and maximize your bay but what about being interdicted? Before you can buy Pythons and other expensive ships the miner needs to gradually go from ship to ship. At least you will be experiencing many boats rather than stockpiling your cash and hop from an Adder to a Type-9 or bigger.
It never occurred to me to use more refineries, or more than one of any mod! Using more prospectors is annoying cause you can't target 2 rocks at the same time?
What we really need as miners is a grid overlay on the belt or cluster, so we can see which roid we depleted so now we see it only when we fly up to it. I want to systematically deplete the cluster with what I want. A tag system would help, so you can easily see which one you went to. Especially when you rotate the boat along its axis for efficiency. I never do that. Cause I lose track of where the roids are I already visited.
I wonder how others keep track of that? Work from biggest to smallest? Fly towards the sun or away from the sun as to see rocks lit up and then methodically do line by line?