Couldn't think of a better title, yesterday I dug out my HTC Vive and decided to give ED another go with VR, but text is still extremely blurry ...
Is there any way to fix this without upscaling it to like 8k? Because I have only GTX 1080 and due the bad optimization of Odyssey, I can barely get 40-50 fps inside stations and on planets as it is.
So is there any other way of making the UI look better while in VR? I wish developers would re-work the UI and make it a separate thing. For example running UI alone in 4k wouldn't require much GPU power at all, so why not make it possible to change UI resolution / quality separate from everything else? General game quality looks quite nice in VR, if some environment is bit blurry, it doesn't bother me much, but text is almost unreadable and that is a big problem when using VR.
I made this post, hoping that maybe there's some kind of a trick for changing the font / UI quality without upscaling the entire game that would then require RTX 3080 or 3090. Would like to play ED more in VR, but this blurry text just gives me headache after a while
Offtopic, but I know there will be people who start saying "omg 1080 is a dinosaur and you have potato PC", well this "potato" can run Forza Horizon 5 in 4k 60fps with AMD upscaler on "quality" and with most things on max and it only uses 50-90% of my GPU. If you graphically compare FH5 to EDO, then FH5 looks better. I can go into big city areas in FH5 and no lag, solid 60fps and crystal clear visuals. I only have 60hz monitor, but I bet I could get 120fps if I'd lower graphics a bit, but EDO lags even in 1080p with upscaler on "performance"... so please keep your potato stories to yourself. Thanks.
Is there any way to fix this without upscaling it to like 8k? Because I have only GTX 1080 and due the bad optimization of Odyssey, I can barely get 40-50 fps inside stations and on planets as it is.
So is there any other way of making the UI look better while in VR? I wish developers would re-work the UI and make it a separate thing. For example running UI alone in 4k wouldn't require much GPU power at all, so why not make it possible to change UI resolution / quality separate from everything else? General game quality looks quite nice in VR, if some environment is bit blurry, it doesn't bother me much, but text is almost unreadable and that is a big problem when using VR.
I made this post, hoping that maybe there's some kind of a trick for changing the font / UI quality without upscaling the entire game that would then require RTX 3080 or 3090. Would like to play ED more in VR, but this blurry text just gives me headache after a while
Offtopic, but I know there will be people who start saying "omg 1080 is a dinosaur and you have potato PC", well this "potato" can run Forza Horizon 5 in 4k 60fps with AMD upscaler on "quality" and with most things on max and it only uses 50-90% of my GPU. If you graphically compare FH5 to EDO, then FH5 looks better. I can go into big city areas in FH5 and no lag, solid 60fps and crystal clear visuals. I only have 60hz monitor, but I bet I could get 120fps if I'd lower graphics a bit, but EDO lags even in 1080p with upscaler on "performance"... so please keep your potato stories to yourself. Thanks.