Does anything of that fix the frame stuttering (which totally kills the immersion)?
Are you devs even aware of that problem? Can't find any statement from FD on that matter
ps: Oh, and thanks for the update![]()
C:\Program Files (x86)\Frontier\EDLaunch\Products\FORC-FDEV-D-1002\GraphicsConfiguration.xml
.
.
<Planets>
<Low>
<LocalisationName>$QUALITY_LOW;</LocalisationName>
<TextureSize>512</TextureSize>
<AtmosphereSteps>4</AtmosphereSteps>
<CloudsEnabled>true</CloudsEnabled>
<WorkPerFrame>256</WorkPerFrame>
</Low>
<Medium>
<LocalisationName>$QUALITY_MEDIUM;</LocalisationName>
<TextureSize>1024</TextureSize>
<AtmosphereSteps>5</AtmosphereSteps>
<CloudsEnabled>true</CloudsEnabled>
<WorkPerFrame>256</WorkPerFrame>
</Medium>
<High>
<LocalisationName>$QUALITY_HIGH;</LocalisationName>
<TextureSize>2560</TextureSize>
<AtmosphereSteps>6</AtmosphereSteps>
<CloudsEnabled>true</CloudsEnabled>
<WorkPerFrame>192</WorkPerFrame>
</High>
</Planets>
.
Change WorkPerFrame to 192 in the relevant section (based on what quality you have your graphics set at)
.
It has made a huge difference for me.