Game Discussions Bethesda Softworks Starfield Space RPG

One of my big decisions regarding this game will be how to control it. In Elite I used my hotas with the occasional mouse and keyboard where required. For my other non flight sim games, I use keyboard and mouse and have my own custom keyboard layout for me as I'm left handed. I do have a Razor Naga left-handed mouse (keypad on right side of mouse) that I use extensively. I've already worn one out.

But my grandson gifted me with a rather nice looking (and IMO well built) controller for my PC. It has a large 'X' on it so I assume it's the x-box controller. I never bothered with consoles, so know nothing about them. But I may have to give this thing a try. Old Dog and all that...
 
Come to think of it, I've never actually played a PC game RPG! Played plenty of paper and pencil games, but never an actual PC game RPG... The thought never even occurred to me. Now I am REALLY excited!

If you like fantasy RPGs then Baldur's Gate 3 is for you.

But my grandson gifted me with a rather nice looking (and IMO well built) controller for my PC. It has a large 'X' on it so I assume it's the x-box controller. I never bothered with consoles, so know nothing about them. But I may have to give this thing a try. Old Dog and all that...

Starfield is made for controllers and mouse + keyboard. There is no official word yet of hotas support.
 
Last edited:
BrandoOnReddit said travel between planets is essentially a loading screen. For example from Mars to Earth, you lock onto the planet and after a 10 seconds cutscene you're in orbit. He didn't test whether you could manually travel between planets. System to system is only via the grav jump (hidden loading screen).

A leaked short clip of Neon city. It's probably significantly smaller than Cyberpunk 2077's Night City though.

Video mirror links: Catbox and Streamable.

Screenshot of Neon:

0luJqZR.jpg
 
Last edited:
Nice visual appeal, overall, IMO. I'm interested to see how it plays.

Regarding PC vs. XBox... I bought the MS store "Play Anywhere" and got both. That way I can avoid hassling with a new PC right now, and just bought a Series S to enjoy a few games. My first XBox console. Excellent experience so far. If I ever get into Starfield mods (shudders at nightmares from other games' mods), at least the PC version is there for the future sees me going there.
 
So, the release in on 6th September and special spiffy bling bling edition gets to play on the 31st right? Is there NDA involved with the special bling bling or can I expect to see some youtube videos on the 31st?
 
Well, FDev opened that particular can of worms themselves when they bolted a medicore FPS shooter to their game about spaceships. Elite and Starfield are certainly not the same "genre", but even steam lists Elite under "similar to games you play" when I click on Starfield. Considering that Elite consists of two, largely separate, games now (Odyssey and "Space" Elite), I think it's fair to compare the Odyssey FPS to other First-Person games with similar topics/mechanics (e.g. you can compare the "crafting" system in Odyssey to the, imo superior, crafting system in Cyberpunk or Fallout 4). That's also the part of Elite that Starfield is going to cover.

If all you do is space trucking, than Elite might still be a better choice than Starfield. Although I would probably rate the space economies of X4 (singleplaye) and, with some severe PvP caveats, EVE Online (multiplayer) vastly superior to Elite and much more fun.
Now that I write this and think about it, I believe that Elite was probably a very good game when it was released, but it hasn't aged that well. Elite tried to cover a lot of ground and game loops at the same time (Blaze your own trial), but for each individual game loop there's now a dedicated game that does it better than Elite. The Odyssey/Horizons split has certainly aggravated that issue even more. Depending how much you prefer a certain activity over the "entire package", there are now better options than Elite available. When I compare Starfield to Odyssey, I certainly know which experience I prefer.
I totally agree with you.
I was incredibly hyped when I learned about Elite's development and release, I gave up pc gaming a long time ago but bought the Xbox One, the latest back then, purely for Elite and got every newer Xbox after that, I now have the Series X and I like it a lot.
I wasn't disappointed in Elite Dangerous for a bit and loved the game, for 4000+ hours.
Then Frontier started to bolt on features to the game that never got the follow up it needed and became half baked.
When Odyssey was announced I started to get a little more hope again until they stomped that to the ground by tossing further console development out the window, I was gutted to say the least.
Now, after a great while since Odyssey's release, I'm not that disappointed anymore because Odyssey doesn't look all that great after all.

There were quite some features I would've liked to being added to Elite, interactive ship interiors for one and visible crewmembers too.

Now Starfield is coming around answering numerous features I would've loved being implemented into Elite, the above mentioned features but also things like boarding other ships and capturing them.
Starfield is a complete different game and I'm well aware not to expect a flight model the likes of Elite's for example, or full planets you can roam on seamlessly but as it seems now Starfield will provide me the features I would've loved in Elite.
Besides all that, I love a good rpg and Starfield's setting is ticking a lot of boxes for me, if it's as good as it seems at the moment.
 
So, the release in on 6th September and special spiffy bling bling edition gets to play on the 31st right? Is there NDA involved with the special bling bling or can I expect to see some youtube videos on the 31st?
The Premium Edition is the full version + extra dlc so anyone can publish videos, reviews on Thursday / Friday.
 
Last edited:
So, the release in on 6th September and special spiffy bling bling edition gets to play on the 31st right? Is there NDA involved with the special bling bling or can I expect to see some youtube videos on the 31st?

copied from the steam page:

"Premium Edition includes:

  • Starfield Base Game
  • Shattered Space Story Expansion (upon release)
  • Up to 5 days early access*
  • Constellation Skin Pack: Equinox Laser Rifle, Spacesuit, Helmet and Boost Pack
  • Access to Starfield Digital Artbook & Original Soundtrack
* Actual play time depends on purchase date and is subject to possible outages and applicable time zone differences."

No word regarding any NDA. When it's out, it's out and you can expect streamers and youtubers go nuts on day 1.
 
BrandoOnReddit said travel between planets is essentially a loading screen. For example from Mars to Earth, you lock onto the planet and after a 10 seconds cutscene you're in orbit. He didn't test whether you could manually travel between planets. System to system is only via the grav jump (hidden loading screen).

A leaked short clip of Neon city. It's probably significantly smaller than Cyberpunk 2077's Night City though.

Video mirror links: Catbox and Streamable.

Screenshot of Neon:

0luJqZR.jpg

I hope you can skip those cut scenes. In Mass Effect: Andromeda they became old and annoying really fast and I always skipped them. I'm not sure yet if I'm going to miss the ability to fly from planet to planet. It's probably going to depend a lot on how much actual flight time we get without traveling from Planet A to Planet B. I also hope there's more to flying than just combat. In Elite the super cruise offered a sense of scale and distance...but frankly, it was also just a time waster. You point your ship at your destination, activate SCA and go watch a movie or youtube video on your second monitor. That's the antithesis of "engaging gameplay" (in X4, if I have to move from one side of the galaxy to the other, I still have so much stuff to do that I'm STILL busy designing stations, issuing orders or managing fleets while my ship is already standing indle in space).
 
spaceship combat sim game without proper hotas support isn't a space ship game worth my time.
Last I looked, Starfield was an RPG set in space, not a spaceship combat sim. In fact, it seemed pretty obvious that the flight mechanics were extremely basic. I certainly never anticipated using HOTAS for this game.

Though I can certainly appreciate the sentiment.

edit: Ninja'd by @Cosmo
 
New gameplay videos

videos by u/Coheedme
  1. View: https://streamable.com/fmlyh1 = combat
  2. View: https://streamable.com/1tkum8 = combat
  3. View: https://streamable.com/no81xl = combat
  4. View: https://streamable.com/afypr0 = combat
  5. View: https://streamable.com/4m3v0a = creating a 5th landing zone deletes a previous landing zone on the planet. This could be a console limitation.
  6. View: https://streamable.com/0jwpyu = selecting a landing zone shows a loading screen, no landing cutscene.
  7. View: https://streamable.com/8a58ot = swimming on the water surface. Diving is disabled so there's nothing underwater.
  8. View: https://streamable.com/ug26i5 = swimming at New Atlantis
  9. View: https://streamable.com/x2j5p8 = the tiles (maps) are not connected, if he makes a 5th landing site, a previous one will be automatically deleted

A fanmade Character Builder for Starfield.
 
Last edited:
I'm reading hints that starfield pretty much won't have spaceflight, so it might be healthy to go in expecting it not to be there, your ship is more like a mobile base like the cyclops or sea truck with locations being new planets instead of different biomes in one local ocean. hmmm..... that doesn't sound bad at all.

Anyway, there is a huge unknown that it remains.. does the depth of the local space make up for the lack of space travel and still create the "feeling" of being in space? They did announce ship boarding, which is more than we have experienced here.. so does ship boarding, maybe eva? make up for the supercruise experience being a loading screen? Its not possible just to decide by theorycrafting anyway.. see what happens.

Yeah i'm expecting no spaceflight, more of a science fiction rpg with bonuses. Finished preloading with gamepass and playing everspace 2 while waiting. It will probably be like everspace 2.. i really dislike the planets are just over there, look huge and zoom over in a minute design also used by no mans sky though.

...

I guess this will decide on whether its a "live in" sandbox game, or just a normal rpg campaign that gets played and finished. Its just a game if it doesn't make you feel like you're in space :)

... Supercruise mod maybe? All you really need is a wait loop for a considered duration with a specific animation playing on the skybox..? maybe old duck can make us one.
 
Last edited:
PC graphics settings:

lxyhyt.jpeg


maybe eva? make up for the supercruise experience being a loading screen?

There's no EVA in space. Nobody has yet done planet to planet travel without fast travel (cutscene). It can take about 5 hours with normal travel. If there's an invisible wall then a supercruise mod is a bit pointless, but it would give players more freedom.

I guess this will decide on whether its a "live in" sandbox game, or just a normal rpg campaign that gets played and finished. Its just a game if it doesn't make you feel like you're in space :)

... Supercruise mod maybe? All you really need is a wait loop for a considered duration with a specific animation playing on the skybox..? maybe old duck can make us one.

If you can overlook all the loading screens and that you can't explore the actual planet (because the surface terrain is different vs what you see from space) then maybe it's immersive enough lol.

Bounty Boards (pics by u/Coheedme)
  1. https://files.catbox.moe/hewj0d.jpg
  2. https://files.catbox.moe/49noj2.jpg
  3. https://files.catbox.moe/18364l.jpg
  4. https://files.catbox.moe/4y4xph.jpg
  5. https://files.catbox.moe/u08srb.jpg
 
Last edited:
PC graphics settings:

lxyhyt.jpeg




There's no EVA in space. Nobody has yet done planet to planet travel without fast travel (cutscene). It can take about 5 hours with normal travel. If there's an invisible wall then a supercruise mod is a bit pointless, but it would give players more freedom.



If you can overlook all the loading screens and that you can't explore the actual planet (because the surface terrain is different vs what you see from space) then maybe it's immersive enough lol.

That's encouraging, thanks. All of us have been extremely generous pretending around elite dangerous, so if its less than imagining an alternate dimension behind text menus there's a good chance.

Really, you can normal space travel between planets in theory? If a mod made the loading screen trigger in game that would be okay.

What kind of activities can you do in space apart from the weak pew pew they've already previewed?

Yeah it still will depend on the atmosphere. I think im going to prepare myself for a decent narrative game in space... Which matches why they have been pretty much zero / silent on anything to do with space gameplay. We just made the frontier developments mistake again, assuming silence was the closest thing we could find better than nothing when in fact it is just nothing.

EDIT: Just saw your footage where going between locations is just a quick travel.. no that's not a space game, that's a modern AAA game generalized on american university students in dormitory accommodation.
 
Last edited:
My hunch... A supercruise mod would probably need a POI generation component. Otherwise, there would be absolutely nothing to do but steer and watch the timer count down.

This thinking based on seeing all space flight in SF being in "real space" speeds, meaning like ED, usually under a few hundred meters per second. This eliminates the need for POI markers, since any POI is simply visible through the windows. An asteroid. A derelict ship. A pirate. The slow speed allows turning to investigate, shoot, and stop to dock, etc.

Once speeds get high enough for "supercruise"... meaning minutes of waiting, instead of 5 hours, It probably would become visually impossible to even see an asteroid or derelict ship. In fact I'd say completely impossible, if we are just traveling at just 1C, an object would pass the window instantly. (And some ship "tech" to avoid crashing into these objects when they are moving so fast you can't even see them.) There would have to be some generating POIs and put markers, to avoid absolute clock watching.

But yea, an interesting layer that the "Supercruise" cut scene in ED generally solves in a decently neat and tidy way (IMO).
 
You should get the PC version, because the free mods will make it the ultimate in terms of graphics and pushing the game to new heights. There will be mods for Xbox, but not every mod is allowed on their platform. The Xbox version only has 30 FPS. Xbox has too few console-exclusive games. Nearly every Xbox game is also on PC.
With play anywhere titles...Starfield being one of them...he could buy it on Xbox and play it on PC as well for no extra cost 🤷‍♂️
 
Pre-order depends highly on the publisher or game studio for me. For example, I pre-ordered Baldur's Gate 3 and wasn't disappointed (well, as BG1 and BG2 fan I miss the open world and some of the companions are just annoying, but overall it's a great game). I won't pre-order any games or DLC from Paradox or FDev anymore and that decision has been vindicated as well (looking at you, Victoria 3).

As for Starfield. I'm not "hyped" for that game. The last time I was "hyped" for any game was Odyssey and look how well that turned out :p It's essentially a "rational" decision: I know that I WILL buy Starfield eventually, because Bethesda is known to build solid games (with some quirks, granted) that I like to play and the modding community always turns those games into an exceptional experience. There's nothing indicating it won't be the same with Starfield. So, instead of buying it next week for the same price, I buy it now and get some cosmetics on top. 🤷‍♂️
For 100$? hard pass.
I'll get it for 10$ from Game Pass, than spend another 30$ on C2077 Phantom Liberty DLC. And still have 60$ left. ( Will probably buy Alien Dark Descent for 30$ and MechWarrior 5 upcoming DLC for 15$)

Mods will take long time to make anyway. So no point in wasting 100$ or even 70$ now. 1 month with game pass should be enought to get throught whole game over and over.
 
Back
Top Bottom