I just watched that video, it's
this one. He explains that he became disappointed with exploration in Starfield after he realized that the randomly placed POI:s are not connected to their environments at all, and that they are similar everywhere. They are placed around a player's landing site only for the player to discover them and to offer random loot items. I realized this quite early in the game and stopped liking the large industrial facilities near my almost every landing site on every uninhabited planet.
I agree with OA when he says he wishes that these procedural buildings would have at least different construction styles for each faction that has built them, and that the game should have also some older abandoned bases from previous centuries including from the early space exploration era before grav drives. There is one such base on the Moon that I know, but I'm not sure based on that video if OA had found it. In any case, the Moon and Mars should have many old bases from the era before grav drives.