Beverages ignores 0G - they have magnet boots too?
You give them too much credit. They don't even seem like anyone thought them out for a variable g environmentMy guess, they made those interiors initially only for big stations, then someone said to add them to outposts as well, and nobody thought about things like that or did think about it but just decided they were not going to redo everything to make sense for zero g.
That's what your magnetic gravity simulating suits are forI mean... nothing acts like 0g. Mag boots don't suddenly add gravity to your entire body and cloths.
Propably. The whole game doesn't feel very low g honestly. Sure, you jump higher and grenades fly further, but it just doesn't feel different.My guess, they made those interiors initially only for big stations, then someone said to add them to outposts as well, and nobody thought about things like that or did think about it but just decided they were not going to redo everything to make sense for zero g.
You give them too much credit. They don't even seem like anyone thought them out for a variable g environment