Hi Groman, I stand corrected! I saw it now indeed.
I didn't know about the Bigscreen 1 having the issues it has with Elite you point out. Thank you! I did read a little about Bigscreen 2, and do think it looks awesome. And actually am kind of tempted. Thinking that better lenses will give an even nicer experience (than the Vive2 I have). The company gives the idea they have tried to make a well thought a product. But maybe it it not a bad idea to wait and see how it is.
Hey dr00p,
There are a few reviews of the BSB2, I watched some of them and it is still hard to gauge how much of an improvement the BSB2 is over the BSB1.
I guess we don't have very objective testing methods for VR yet and most of those reviews are enthusiast and not professional tester, AFAIK.
As you said, Bigscreen really seems to be dedicated to their products, the fact that they upgraded to BSB2 the people that ordered the BSB1 just before it was announced was pretty nice.
They also kept the same OLED panels which also tells me they know what will make their product better for consumers, despite the tech specs looking very similar on paper.
I can respect that choice, when you look at the image in the sweet spot, the BSB1 is awesome, they just need to improve on all the optic issues they have, which they did with the BSB2.
Some of the concerns are also experienced very differently between different people as some of us naturally ignore them over time.
I feel in between as I still notice them but it is not as bad as when I started using the BSB1.
Also keep in mind you will need a beefy graphic card to drive those higher resolution headsets.
With my RTX 4070, I cannot run the BSB1 at it's native resolution in any scenarios.
I'm currently exploring outside the Bubble and can run everything at ultra setting but with a HMD quality (resolution multiplier) at 0.85 in space.
When landing on planets, I have to drop it to 0.65 to 0.5 depending on the planet complexity, I think the more mountainous terrain is causing it but hard to say for sure.
It made me realize ED could really benefit towards a dynamic resolution setting since the scenarios can be so different.
I'm apprehensive of getting back into busy areas, hopefully the planets are really what is killing the framerate.