Beyond 2 or 'Deckard?

I’ve ordered myself a BSB2 with eye tracking and I’m curious how it works with elite.

I’ve played in my index and OG vive and I was always disappointed I couldn’t target ships or open panels by looking at them with eyes rather than pointing my head at them.

Does anybody know if eye tracking in VR works like how I hope it will?
 
I’ve ordered myself a BSB2 with eye tracking and I’m curious how it works with elite.

I’ve played in my index and OG vive and I was always disappointed I couldn’t target ships or open panels by looking at them with eyes rather than pointing my head at them.

Does anybody know if eye tracking in VR works like how I hope it will?
Eye tracking is used (mainly) for DFR, which is dynamic foveated rendering. It's something that allows the game to automatically adjust resolution to the area where you're currently looking at with your eyes.
So things out of your 'gaze' are rendered at a much lower resolution while the center of it remains crisp, saving some GPU horsepower.

I am not sure if there's anything like what you describe, but then again, i have never looked into that functionality. It seems what you're looking for is something that'll turn your eyes into actual pointers in game.
In terms of BSB2's eye tracking capabilities... It's to be determined.
 
Eye tracking is used (mainly) for DFR, which is dynamic foveated rendering. It's something that allows the game to automatically adjust resolution to the area where you're currently looking at with your eyes.
So things out of your 'gaze' are rendered at a much lower resolution while the center of it remains crisp, saving some GPU horsepower.

I am not sure if there's anything like what you describe, but then again, i have never looked into that functionality. It seems what you're looking for is something that'll turn your eyes into actual pointers in game.
In terms of BSB2's eye tracking capabilities... It's to be determined.
I’m aware that foveted rendering is the normal implementation, Bsb is a reasonable resolution and I have top end hardware, otherwise I’d consider the Meganex 8k

It’s more whether elite can support the eye tracks as a target for contextual menus, right now it takes your head point target into account (for pop up menus and targeting ships)

But I’ve heard of people using Tobi eye tracking to effectively do the same thing, so I’m curious if that’s how it works in a VR sense, because if it does that would be epic!
 
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