Bi-Weave vs normal shields

I am a bounty hunter by trade in an FDL, I have just switched from bi-weave to A5 shields, because if I get attacked by more than 1 ship my shields are stripped in no time at all. gone from something like 600 MJ to 805MJ, do normal take more of a beating or just more in value?
 
Tried BiWeave as well .....and NO THANKS .....I love my new 900MJ........I can tank the wing of sidewinders or vipers while I kill the FAS or CLipper.
 
As far as I know, the standard shields will take more punishment but the bi-weaves will restore more quickly after collapse.
 
I wouldn't use bi-weaves on a high shield strength ship like the FdL. The extra charge rate makes little difference with that size shield and you want to maximise the mj instead. I find bi-weaves a great addition to my Imp. Clipper though as (especially with the scb changes) the shields are probably going to get taken down anyway (due to it's large size and weak thrusters making it not great at dodging). With the bi-weaves I can make good use of the Clippers speed to allow the shields to regain strength or come back up before reengaging.
 
It depends on the ship. The FDL is a very bad ship for bi-weave shields. It's a glass cannon and you really don't want to lose shields on that. On top of that you can actually shield it well. So for the FDL normal shields with boosters and cell banks is the way to go.

The FAS on the other hand comes with crap shields ex factory and there's not much you can really do about it. It's a very heavy ship with poor options for shielding. So chances are you'll lose them anyway and rely on tanking. bi-weave shields can be nice in that situation because they REALLY annoy the crap out of an opponent who has to strip your tanking with them coming up again rather quickly.
 
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As far as I know, the standard shields will take more punishment but the bi-weaves will restore more quickly after collapse.

Biweave shields restore faster full stop.

They're ideal for ships that can successfully hull tank (like the FAS) and smaller ships. I tried them on an HRP Vulture and it's amazing. A shield focused Vulture eventuality runs out of shields if you push it hard in a CZ or HazRES, meaning significant down time whilst you wait the long wait for them to regenerate. But my biweave Vulture just keeps on going because it has enough maximum shield strength to last several fights and it regenerates fast enough to just keep on going.

It depends on the ship, definitely. But I'm quite happy if people write them off. If everyone used them because they were the best for everything they would end up being nerfed.
 
I had A5 shields on my FAS with 2xA0 boosters and they were useless shields stripped in no time, usually thanks to NPCs who now regularly ram you since Horizons was released. So ditched them in favour of bi-weave and upgraded the bulkheads and fitted HRPs to tank the damage. Best decision i ever made, the FAS is a tank when upgraded and repair costs trivial.
 
I'm currently using bi-weave shields on my FDL.
The bi-weave C5 consumes less energy than the A5, so I added/improved some boosters to compensate for the loss of MJ, and for me they work great.

The fact that they recharge at a decent rate between fights allows me to use less SCBs, and stay in a RES longer before I need to go repair/resupply
 
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The Fer-de-lance is a KNIGHT .... its stops enemy attacks with a SHIELD. It does not stop enemy weapons with a HELMET like some FAS owners out there :))))
That'd be me then...! I took out a load of big ships in a CZ last night after destroying power plants because I wanted to save ammo.... Works like a charm!

To the Op- bi weave shields are great depending on what ship and or tactics you use. I'll assault wings with my FAS, my bi weave shields will go but my hull can handle it quite nicely. The great thing is the shields are back up in no time and I don't have to sit around charging them or using SCBs. If it's a tough fight I hit silent running, shoot some heat sink and keep going till they're all dead. The FAS shields are poor anyway so for me 100mj makes no difference when I'm attacked. But to get them back online in half the time is wonderful.
 
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Biweave shields restore faster full stop.

They're ideal for ships that can successfully hull tank (like the FAS) and smaller ships. I tried them on an HRP Vulture and it's amazing. A shield focused Vulture eventuality runs out of shields if you push it hard in a CZ or HazRES, meaning significant down time whilst you wait the long wait for them to regenerate. But my biweave Vulture just keeps on going because it has enough maximum shield strength to last several fights and it regenerates fast enough to just keep on going.

It depends on the ship, definitely. But I'm quite happy if people write them off. If everyone used them because they were the best for everything they would end up being nerfed.

Tried Bi-Weaves on my Vulture last night and got quite excited about it (SFW)
 
Yeh, that's pretty much what I tried in beta ;) it's amazing and I'm only not flying one because I prefer the fas.

It's actually being able to use A5 thrusters that makes it so ridiculous. And the HRP Vulture is pretty strong. I might give it a spin when I go back to bounty hunting.

I'm using a FAS as well, with C5 bi-weave. It's godly: an Elite Anaconda+wingmen managed to drop my shield, I stayed in the field and only lost 12% of hull before the shields were back online.
Crazy good on weak shielded ships!
 
I run Bi-Weave on my Vulture too, plus 2 shield boosters and a lot of HRPs. The A shields are too power hungry for my build, otherwise I'd love to. But, well, the vulture does have power issues.

(One of these days I shall be able to afford a FDL ... ;-) )
 
IMO Bi-Weave is good for ships with power issues and enough spare utilities. Like vulture, where you will get similar shield with basic A5 and Bi-Weave + some boosters.
On everything else including FAS it is questionabe. On FAS prismatic is almost 2x stronger than Bi-Weave, which means you can effectively use 5A SCB, and with shields recharging much faster while offline it is questionable whether 2x weaker Bi-Weave is usefull...
 
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I don't like bi weave shields on ships with already weak shields. The 15 second timer before your shield starts rebuilding is a bit long and then you need 4pip Sys to actually benefit from the increased rebuild because it drains the capacitor like a beam laser. I prefer to use them on ships with strong shields to make them recharge faster between fights without ever losing shields.
 
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