What would be even better is if the large ship wreckages were permanent.... and you could go back to them!!! If not permanent... then semi-permanent --- meaning --- as they were scavenged they would continue to deteriorate until they end up becoming standard POI's (but until then... part of the universe). In LIMITED NUMBERS this would be incredible for mission generation... and for cooperative effort in finding them... rescuing the passengers and salvaging/saving the rest of the ship. It could be used for emergent crisis (THIS JUST IN!!! type thing) or as a List of known lost ships (imagine finding the Space Flight ONE and Federation President Halsey somewhere out there ALIVE!)
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Example (yes - this has been posted before
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If this isn't already a MISSION, it should be! Just needs a place to set down a beacon (or ten), Mission rewards, and a places to report it all.
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"Determine the fate of the Kobiyashi-Maru. Last known location in the vicinity of <xxplanetxxStar systemxx>. If grounded and disabled, notify <factionXXX> Rescue and effect repairs (Fuel, Material hunt and fetch, multi part), if able. If destroyed, find all wreckage, document debris positions, and rescue any survivors!"
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This would involve different levels of reward for the actions of the player: Lvl 1) find and report reward. Lvl 2) rescue (some) survivors and mark (some) locations reward. Lvl 3) All Locations marked, All Passengers rescued and/or Ship Repaired (watch it fly away! and get <<your Commander Name>> into the local system news feed!!) reward
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This could use the existing voucher system (as for contacts, bounties, and combat bonds), or could be set in the missions themselves. The news feed could make things a bit more "connected" as well, helping the player to feel as part of that faction/community. Local Hero stuff
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Just one possible implantation (implementation?) idea... Humbly offered to the community at large...
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