I am using an Xbox One controller to play the game. At some point I realized that the analog triggers being bound to primary and secondary fire is kind of a waste of potential. More particularly, the "analogueness" of the triggers is completely wasted. Firing does not need nor use that. The "analogueness" of the triggers is much better used in the SRV, where the fire buttons are the shoulder buttons, and the triggers control the throttle.
So I have been thinking if there could be something else more useful to bind the analog triggers to, which would benefit from them being analog. Of course this would mean that I need to then rebind the primary and secondary fire buttons to something else. I suppose the shoulder buttons are completely fine for this. But that means I need to rebind the ship's throttle to something else.
Well, I suppose binding the throttle to the analog triggers could be something. Instead of having a digital "increase throttle" and "decrease throttle", the speed of increase and decrease could be more gradual: The more you press the right trigger, the faster the throttle increases. The more you press the left trigger, the faster the throttle decreases. I suppose it's not a perfect use for analog triggers, but at least it would be something. (The other use I have been thinking would be to use the analog triggers for lateral thrusters. Problem is that then I really don't know what to bind the throttle to. Quickly running out of buttons on the controller...)
The problem is: The game doesn't seem to support this idea. In other words, that the analog triggers would increase and decrease the throttle (in an analog manner), not work as the throttle itself (as it does with the SRV). You can, of course, bind the triggers to "increase throttle" and "decrease throttle", but these are purely digital buttons and do not seem to support analog input (as in "the more you press, the faster it increases/decreases"). The "analogueness" of the triggers would once again be completely wasted.
Is there any way to get it to work as I want? Or do you, perhaps, have some other suggestion on how to use the analog triggers for something more useful than just the primary and secondary (digital) fire buttons?
So I have been thinking if there could be something else more useful to bind the analog triggers to, which would benefit from them being analog. Of course this would mean that I need to then rebind the primary and secondary fire buttons to something else. I suppose the shoulder buttons are completely fine for this. But that means I need to rebind the ship's throttle to something else.
Well, I suppose binding the throttle to the analog triggers could be something. Instead of having a digital "increase throttle" and "decrease throttle", the speed of increase and decrease could be more gradual: The more you press the right trigger, the faster the throttle increases. The more you press the left trigger, the faster the throttle decreases. I suppose it's not a perfect use for analog triggers, but at least it would be something. (The other use I have been thinking would be to use the analog triggers for lateral thrusters. Problem is that then I really don't know what to bind the throttle to. Quickly running out of buttons on the controller...)
The problem is: The game doesn't seem to support this idea. In other words, that the analog triggers would increase and decrease the throttle (in an analog manner), not work as the throttle itself (as it does with the SRV). You can, of course, bind the triggers to "increase throttle" and "decrease throttle", but these are purely digital buttons and do not seem to support analog input (as in "the more you press, the faster it increases/decreases"). The "analogueness" of the triggers would once again be completely wasted.
Is there any way to get it to work as I want? Or do you, perhaps, have some other suggestion on how to use the analog triggers for something more useful than just the primary and secondary (digital) fire buttons?