Planetary scanning:
It's not designed to change the difficulty of finding samples but to make the experience more user-friendly through the UI.
- Change the opacity or overlay patterns of each biosignal so that where there are overlapping signals there is a clearer indication of where a signal might be found.
- No need to change the colours but the patterns would provide better visibility, especially for players with visual impairments.
- Change the scan progress indicator to 3 separate lights, instead of nine, if we only need three scans show three lights, or light each of the 3 sections as the scanner rotates, it does this three times when scanning which would provide additional feedback that the scan is in progress.
- Provide a readout on the scanner that displays the name of the current sample being scanned, this could be in line with the progress bar and therefore would not take up much room.
- Improve the Codex, it is not a very intuitive or supportive tool apart from identifying objectives to target.
- Alternatively, store the collected data in the suit like other inventory items:
- Provide a list of collected items grouped by geneus, <sample-variant><sample-target-status> <sample-variant-completed-count>.
- Order by descending order, most recent first
- Display the most recent partial sample as a highlighted entry <sample-species-name> - incomplete 1 of 3 (complete samples = 4).
It's not designed to change the difficulty of finding samples but to make the experience more user-friendly through the UI.