scanning

  1. G

    Biosignal scanning improvements

    Planetary scanning: Change the opacity or overlay patterns of each biosignal so that where there are overlapping signals there is a clearer indication of where a signal might be found. No need to change the colours but the patterns would provide better visibility, especially for players with...
  2. Brimston

    Problem with planet scanning

    Greetings, best way to explain is to show: I wasn't moving anything and got just bumped out when trying to scan it, first time i get this issue I didn't recorded it, this is the second today (never had this before) I had to go next to said planet to scan it. Anyone getting that issue? Seems...
  3. Simple Man

    A little MAT Help, Please!

    I was just thinking and hoping that someone at FDEV reads and takes this to heart. If you're going to make mat grinding, for M, E, and R as ridiculous as I think it is, with the menu logging for data and for HGE, the straight log out of game and back into game, hit SC and flip method...
  4. Dreatern

    NPC scanning player all the time is poorly implemented (on foot)

    A few days ago I was in a friendly settlement (they were green for me), inside a building. I wasn't stealing or doing anything illegal, was just standing there while reading an article on a website. So I heard in the distance a npc saying that he wanted to scan me. I went back to the game...
  5. Old Duck

    Well it works, but I don't like it...

    I tried the trick of unlocking framerate to speed up POI scans in the FSS, and it does speed it up. It's still a bit slow, but nowhere near as bad as when FPS is locked to monitor refresh. However, I really, strongly dislike the screen tearing and stuttering artifacts this creates. I'll take a...
  6. CorvenDallas

    Question about megaship/structure scanning

    Yesterday I entered a Banner class bulk cargo ship POI 3 times, each time they asked me for: 1.- Break hatch to release rescue pods (need scan) 2.- Repairs on several points (need scan) 3.- Four marauders were attacking, after elimination asked for scan and repairs (need scan) The thing is...
  7. S

    Issues with FSS

    Does anyone else have this issue when attempting to scan planets in FSS? it seems to happen to me every four systems or so as I zoom in to scan planets. It has happened no less than 6 times in the last 2 days. Any help would be appreciated.
  8. T

    Advanced Discovery Scanner - Planetary Mission Issues

    Now, is it just me (because it certainly could be), or have things changed in the game? Coming back to EDH after a little time away, I slapped my Corvette into port, next to my Cutter & Anaconda and boarded my favourite ship; my Diamondback Explorer. Don't ask why, I just like it. Anyhow, I use...
  9. C

    System Scanning

    I'm currently sitting in system NGC 3532 sector ZU-Y D 13 used the discovery sensor upon entering the system, all normal. Opened FSS and was told there were 8 bodies in said system, again normal. I proceeded to discover the bodies up through 6 with the star being the 7th, again all normal. It...
  10. I

    What planet material should I be looking for when mapping ( Scanning ?) planets?

    I'm trying to decide what planets are worth mapping and which are not. Atm I'm only mapping... HMC that are terraformable Waterworlds Earthlikes Ammonia worlds Gas Giant's with life swirlies And the rings/moons surrounding each of those types But there are lots of surface landable bodies...
  11. JohannStrauss

    New idea: smuggling compartments

    New idea: smuggling compartments placeable inside the regular fright compartments. Why? Because the current scanning procedure with a 100% detection is boring, annoying and useless. Depending on the quality against scanning the size decreases yet the chances of not being detected increases...
  12. Kaltern

    Can we have a poll on having to scan at all?

    As polls seems to be so successful, I'd like to see one on the need to scan at all. I propose we fly into a system, but during the witchspace jump, our scanner module is already scanning the system we're jumping to. When we enter the system, we'll see a popup showing all ELW's, and using...
  13. T

    Discovery Scanner Changes (simple idea that won't happen.)

    Is's obvious ED is going to do this change regardless of we like it or not, so, I am not going to address that as it's pointless. But, I have an idea, like it or hate it-I don't care, but I figured I'll put this out here to discuss. Change the Intermediate Discovery scanner to do what the...
  14. Darius Ventarra

    Help With POI Blue Circle Search Area Interpretation

    Hi all! I've been exploring a while now but I'm having some trouble working with the POI, blue circle search area. Specifically, when I detect and approach a blue POI search area, sometimes it will shrink quickly to a small size/search zone, whereas more often than not it remains large - I...
  15. Colonel Kenney

    Jump Start on the Exploration Feedback - Software Defined Radio Interface EASY!

    With the exploration focused feedback coming I thought I'd put in my 2cents now. I've been terribly busy and unable to play lately nor surf the forums. I will be jumping back in full force this Fall and I hope they can take my idea to heart. If someone can take this and roll with it when they...
  16. T

    Newcomer / Intro Two Combat-Related Questions: 1) Gimbal/Turret Locks , 2) Scans

    Been playing for a while, and mostly have avoided combat other than self-defense and the occasional easy bounty. But I've always wondered a couple of things that I can't quite seem to find answers on ... 1) Is there any way to tell if an enemy ship is using gimballed or turreted weapons on...
  17. n13L5

    Trying to make SENSE of SENSORS - in regards to ship scanning for DATA

    Up to now, I've mainly been putting D-rated sensors on most ships and A-rated sensors on combat ships, as I heard a long time ago, that you can pick up enemy ships from greater distance. This seemed simple enough, and I really had no need for further inquiry, as there weren't any options to...
  18. n13L5

    ASPA - Aberrant Shield Pattern Analysis - none since 3.0. Not one...

    For this subject, the only posts I could find were ancient - from 2.3. I read where you were "supposed" to get them back then: Boom State systems with high population in either USS, Hi-Res or CZ by scanning ships. But lets not talk specifically about ASPA's just yet: The problem starts long...
  19. A

    Multicrew Exploration

    Suggestion for a way to pair multi crew with exploration Scanning lab module for determining the exact value of exploration data before you scan could be player multi crew and hired crew. The crew could also work as a scanning turret to scan bodies from any angle and multiple at the same time...
  20. W

    Newcomer / Intro Secretive + Criminal Vip Passenger Missions

    Hi, First of all, this is not about landing and starting from stations. Got no problem with that. But its the only situation Google search helped. So I started to try passenger missions to Sirius Atmospheric. About half the missions I get with relogging to fill my 8 cabins are secretive +...
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