Ok little story first:
I wanted to create a coaster with nice graphs. Not to much nausea and fear but great excitement. Then I found out that block sections reduce the overall excitement to much
First trip is 5.8 average but after few trips it is just 3 excitement average because the train has to wait a few moments on a block section. The ppl still like the coaster but the park with only that coaster in it gets just 650 visitors in the park with 3 excitement and the 5.8 excitement coaster gets 850. It's sad that whenever you want more capacity with block sections you will turn in excitement because it will wait on the block section in some cases. And thus the game finds it less exciting...
I don't know if anyone noticed this or knows anything about this?
It seems excitement is based on the time the car is on the track. So 4 inversions are exciting but they are less exciting if the car has to wait on its turn(block section) or if the car is moving a long distance very slowly(driving wheels) cause of the scenery you wanna show off.
I wanted to create a coaster with nice graphs. Not to much nausea and fear but great excitement. Then I found out that block sections reduce the overall excitement to much
I don't know if anyone noticed this or knows anything about this?
It seems excitement is based on the time the car is on the track. So 4 inversions are exciting but they are less exciting if the car has to wait on its turn(block section) or if the car is moving a long distance very slowly(driving wheels) cause of the scenery you wanna show off.
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