Blocking feature being abused or was it intended to be this way? FDEV?

Why should that be reserved for that? What's it to anyone if I want to block a CMDR I just met and I don't like his name CMDR BowieSCKS?

That's the thing... there seems to be this school of thought that we shouldn't have any control over who we play with... that meeting and being forced to interact with people we dislike is some sort of "price of entry" for being in open. The PvP crowd are quick to remind us that there's millions of potential players who aren't on the forums every time a poll result is mentioned, well doesn't that also apply to block lists? If I play in open and block players A, C, and C, am I not still able to meet the other 1,999,997 potential players who are out there? Then recall that this block list only influences the matchmaker, it's not a hard block, so I still have a chance of meeting A, B, and C... just a reduced one.

The whole thing's basically much ado about nothing... a few people feeling slighted at the idea that someone may not want to play with them and may actually be able to do something about it.
 

Sir.Tj

The Moderator who shall not be Blamed....
Volunteer Moderator
Discuss the post people.. and put the handbags down and walk away...
 
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You miss the point.

You should not have the power to block whoever from instancing with you in OPEN (no matter what they do). Sure, you can block communication, but not more.

FDev allowing this was a mistake from the start.

Edit: otherwise we can rename "OPEN" to "Mostly OPEN with a blocklist".

No. That's exactly what the block list is. To prevent a specific commander from getting instanced with you.

It is not meant to and doesn't work to just prevent piracy or PvP in general.

If you have an interaction with a player you would preferably never see in your game again then you can put him on the block list.

- Maybe because he was harrasing you or other players and being a rude about it.
- Or maybe because he was cheating (aka logging on you) and you don't want to waste time to interact with him ever again.
 
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That's the thing... there seems to be this school of thought that we shouldn't have any control over who we play with... that meeting and being forced to interact with people we dislike is some sort of "price of entry" for being in open. The PvP crowd are quick to remind us that there's millions of potential players who aren't on the forums every time a poll result is mentioned, well doesn't that also apply to block lists? If I play in open and block players A, C, and C, am I not still able to meet the other 1,999,997 potential players who are out there? Then recall that this block list only influences the matchmaker, it's not a hard block, so I still have a chance of meeting A, B, and C... just a reduced one.

The whole thing's basically much ado about nothing... a few people feeling slighted at the idea that someone may not want to play with them and may actually be able to do something about it.

I'd also like to know what the average size of list is for players that have blocked people.

With me it's 2.
 
As far as my experience goes, the system tries only to avoid blocked people, but it still can instance you with them.

2 days ago there was a Corvette in Maia with (c)heat cannons and after realising it, i blocked this commander instantly and high-waked.
After that, i've returned to Maia (still in open) and i was put again in the same instance where the (c)heat using commander was.

So it is not working like you expect it does. There is no "guarantee" for not meeting the players on your block list.
 
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As far as my experience goes, the system tries only to avoid blocked people, but it still can instance you with them.

2 days ago there was a Corvette in Maia with (c)heat cannons and after realising it, i blocked this commander instantly and high-waked.
After that, i've returned to Maia (still in open) and i was put again in the same instance where the (c)heat using commander was.

So it is not working like you expect it does. There is no "guarantee" for not meeting the players on your block list.
Shhhh! Shoo! Don't spoil my fun.
 
I also never ever said this was about me having easy ganking targets.

I don't recall ever saying you DID make that claim. You asked me for a quote earlier, now how about you please provide one of mine where I'm made that claim?

I've never even revealed myself as a ganker.

I think, rightly or wrongly, that assumption's already been widely made.

The discussion was never even about ganking specifically to begin with, if at all.

Nope it wasn't, we are agreed. The only remarks I've made about ganking - if I recall correctly - were to liken the "open's full of gankers" myth to your exaggeration of the issue of the block lists and the dangers of "everyone blocking you" or words to that effect. I do find it amusing that you accuse me of going off on tangents (which I freely admit that I do) while employing this diversionary tactic yourself, but hey... you do what you gotta do.
 
The bottom line is, each player gets to use the game's mechanics in the way that's most advantageous to themselves. We have heard, ad infenitum, that it's cool and edgy to be at the forefront of any game's envelop pushing outward. We have heard that the most clever players use their hyper-intelligence to out-whit the game and it's designers. Well, now those smarts are being used in a way they don;t like and we are beset by the moral police telling us how open is supposed to be used.

Defend ganking by reminding us all that it's all part of the game rules. Defending Wings v. individuals combat as asymmetrical but within the rules of the game. Then saying that using a Block feature, that is part of the rules, for being an Exploit and cheating is hypocritical to the core. I am reminded regularly that open is not the defacto PvP mode. That it is meant for all play styles. Defining what you can and can't do, through the whims of the PvP'ers is unacceptable.

PvP has to be between the willing. There are no more Commanders to choose from other than those that are willing. By 'willing' I mean those that seek the player versus player content E|D has available. Mobius or Solo is not a replacement for choice. PvP is not the bottom line for open play, each player makes their own choices, and no group of Moral Guides should be able to define open, and what is acceptable there, whether Blocking or Ganking it's up to the players.

You will never know if someone is blocking you, because you will never see them.
 
Don't want people to block you? Don't act like a Richard. Doesn't matter anyway, there is no way you can tell if you can't see them because he is playing in Solo or because he blocked you. It's kind of like Schrödingers CMDR (I know, it's not. But who cares?).
 
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