There are so many coasters which uses the chain lift as a block break. For example, the crashed The Smiler-train was waiting on the chain lift and was released by the staff before the accident. The Vekoma SLC's can also use 3 trains with just two block breaks and the station. Multiple Mack-coasters, Lost Gravity for example, releases trains before the other train hit the MCBR, so I'm sure they can stop the chain lift when something goes wrong.
Same for launched coasters, by the way (except lanched coasters that already have some speed before entering the launch section).
Planet Coaster needs at least some toggle you can enable/disable to use the lift as a block, in my opinion. I really need this for high-capacity coasters
Multiple stations (entrance/exit) would be great, too.
Same for launched coasters, by the way (except lanched coasters that already have some speed before entering the launch section).
Planet Coaster needs at least some toggle you can enable/disable to use the lift as a block, in my opinion. I really need this for high-capacity coasters