Board flipping=exploit, how stupid, read on...

Board flipping was always the consequence of a lackluster mission delivery system. No one does it because its fun. You do it in order to have a slight chance of getting the mission (s) you want.

By which, you mean a heap of missions all going to the same place and/or all paying a huge heap of credits.
 
All of those are exploiting yes. They are the unintended result of the game's lack of persistence because of the multiplayer implementation.



The guardian content was obviously added by design - that the way it was implemented opens up ways for the player to go against the spirit of the game (relogging etc to accelerate progress) doesn't mean those loopholes are intended. Even if Frontier knows (and knew at the time) about them or that the systems allowing them are working as designed. It's the whole instanced thing allowing Frontier to run the game for cheap and to have as many 'shards' as there are players. They are stuck with that system along with all its faults - doesn't mean those faults are wanted.



I don't understand what you're asking of me here. I'm not responsible for Frontier's non-committal PR ("we do not want to waste players time" is a statement devoid of any substance), and I'm not responsible for any of those other things you want me, for some reason, to justify.


At first you blame it on multiplayer design made by FDEV.


And then with the guardian content, which you once again, stated is implemented by design in the CURRENT GAME, with it currently designed multiplayer design. So make up you mind either this is BY DESIGN, by FDEV or not.

The multiplayer part have more or less been designed the same way, and yet FDEV still implements content, that does not work in the current design.


And the last part, so now all of a sudden, you have decided that you are NOT representing FDEV or their design, but you are still calling legitimate GAMEPLAY, that is APPROVED by FDEV, EXPLOITS. That have been communicated that it is not exploiting the game mechanics...
 
I'm thinking, board flip to your heart's content.
Just don't come on the forums blabbing about it.
Many people think that flipping is a bad idea and get very angry about it ( Me).
However, if you feel the mission boards are rubbish, have at it (I have no issue with them).[where is it]
 
Ain't got time to board hop.
f01419204b46ab5ff7e2f6ff1e44c580.gif
 
It's been pointed out already what the actual solution would be. The reason people board flip is to find stackable missions for faster turnaround and faster Cr/rank. If you could run only one mission at a time, and that mission was worth the time, you'd not ever need to board flip.

For passenger ships, you should be able to haul them like hauling commodities, fill and go. They should not be missions.
 
It's been pointed out already what the actual solution would be. The reason people board flip is to find stackable missions for faster turnaround and faster Cr/rank. If you could run only one mission at a time, and that mission was worth the time, you'd not ever need to board flip.

For passenger ships, you should be able to haul them like hauling commodities, fill and go. They should not be missions.

Again, that's based purely on the assumption that you're entitled to be provided with a single mission that meets your expectations.

That's kind of like a miner saying mining would be much more fun and much more efficient if every 'roid gave them a full cargo hold of Painite.
Or an explorer insisting that every system should be filled with ELWs to scan in order to make exploring more fun and more efficient.

Maybe this is a silly question but did it ever occur to you that the game's just not meant to work like that?
 
Again, that's based purely on the assumption that you're entitled to be provided with a single mission that meets your expectations.

That's kind of like a miner saying mining would be much more fun and much more efficient if every 'roid gave them a full cargo hold of Painite.
Or an explorer insisting that every system should be filled with ELWs to scan in order to make exploring more fun and more efficient.

Maybe this is a silly question but did it ever occur to you that the game's just not meant to work like that?

Okay, I see ya, but, if there were no real need or incentive at a station for transportation, why would a individual ever go invest in a traNsport/passenger ship if they were mainly going to get low paying jobs, and an occASIONAL GOOD JOB?

They wouldn't, and if they wanted to they would not find a bank in the galaxy to give them a loan for the ship, because there is not enough decent jobs to justify them risking their money.

If this were real life manufacturers of passenger ships would be going bankrupt.
 
Okay, I see ya, but, if there were no real need or incentive at a station for transportation, why would a individual ever go invest in a traNsport/passenger ship if they were mainly going to get low paying jobs, and an occASIONAL GOOD JOB?

So they could take on up to 20 smaller jobs at the same time and then spend a bunch of time completing them?
 
This is my own fiction, but there is a glimmer of reality in it..

This just in, Saud Kruger filing for bankruptcy.

Legendary luxery shipliner extraoardainaire Saud Kruger has announced that they are shutting their doors and building no more ships and they are selling remaining parts and tooling for parts to maintain the existing ships.

When asked why they are closing their doors even though they build the most popular high end ships their answer was very simple and straight to the point.

"Just take a look in the passenger lounge of any station in the galaxy."

Then he followed up with "We cannot get a Beluga sold now for two weeks, we have sold some Orcas, and a few Dolphins but the need for large passenger transport ships have dried up throughout the galaxy."

There are potential buyers for the Beluga getting turned away by banks all over the galaxy because as the Passenger Lounges all over the galaxy stand currently there is no one that can provide the bank with a solid business plan in passenger transports that shows a decent enough return, if any, to be worth the high financial risk to the lender.

Just three weeks ago, across the galaxy there were 150 pople in the Passenger lounges waiting to go the same location, and they were ready and happy to pay a good price for the flight.

But now, there are maybe 2-3 small groups of folks going to the same location, not nearly enough at any station to call for the use of any shiip larger than an Orca, but it is a rare occasion to fill those up anymore.

The only ship you can now be sure of filling up anymore to make one trip from A-B is the Dolphin.

You lose money carrying 2-3 groups of 2-3 folks anywhere in a ship larger than a Dolphin.

The sales or the Beluga are zero right now, and almost non existant for the Orca, and the Dolphin is never going to be able to keep us afloat.

The worst part is, is that war, sickness, boom times, nor any other state of a system has a thing to do with it.

The passengers who used to be our mainstay are just, gone...

And all of a sudden, out of nowhere, about the time the passengerts who were our bread and butter disappeared they were replaced by many many more, tons of passengers going to systems that were never, ever, and I mean NEVER before listed in the lounge, and not 100-150, no, but 20 going here, 5 there, 15 yonder, and expecting to do that for next to nothing money wise.

Meanwhile everything else in the galaxy seems to be running halfway smoothly, so smoothly in fact that unless they have any dealings in the passenger business they'd have no idea of how the business has been flipped completely upside down.

There was some galaxy wide phenomenon that occurred on June 28th that just decapitated the passenger transport business.

"It is with sad hearts that we say goodbye to this business that we loved, thank you to all of our loyal, and Royal, customers.
 
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This just in, Saud Kruger filing for bankruptcy.

Legendary luxery shipliner extraoardainaire Saud Kruger has announced that they are shutting their doors and building no more ships and they are selling remaining parts and tooling for parts to maintain the existing ships.

When asked why they are closing their doors even though they build the most popular high end ships their answer was very simple and straight to the point.

"Just take a look in the passenger lounge of any station in the galaxy."

Then he followed up with "We cannot get a Beluga sold now for two weeks, we have sold some Orcas, and a few Dolphins but the need for large passenger transport ships have dried up throughout the galaxy."

There are potential buyers for the Beluga getting turned away by banks all over the galaxy because as the Passenger Lounges all over the galaxy stand currently there is no one that can provide the bank with a solid business plan in passenger transports that shows a decent enough return, if any, to be worth the high financial risk to the lender.

Just three weeks ago, across the galaxy there were 150 pople in the Passenger lounges waiting to go the same location, and they were ready and happy to pay a good price for the flight.

But now, there are maybe 2-3 small groups of folks going to the same location, not nearly enough at any station to call for the use of any shiip larger than an Orca, but it is a rare occasion to fill those up anymore.

The only ship you can now be sure of filling up anymore to make one trip from A-B is the Dolphin.

You lose money carrying 2-3 groups of 2-3 folks anywhere in a ship larger than a Dolphin.

The sales or the Beluga are zero right now, and almost non existant for the Orca, and the Dolphin is never going to be able to keep us afloat.

The worst part is, is that war, sickness, boom times, nor any other state of a system has a thing to do with it.

The passengers who used to be our mainstay are just, gone...

And all of a sudden, out of nowhere, about the time the passengerts who were our bread and butter disappeared they were replaced by many many more, tons of passengers going to systems that were never, ever, and I mean NEVER before listed in the lounge, and not 100-150, no, but 20 going here, 5 there, 15 yonder, and expecting to do that for next to nothing money wise.

Meanwhile everything else in the galaxy seems to be running halfway smoothly, so smoothly in fact that unless they have any dealings in the passenger business they'd have no idea of how the business has been flipped completely upside down.

There was some galaxy wide phenomenon that occurred on June 28th that just decapitated the passenger transport business.

"It is with sad hearts that we say goodbye to this business that we loved, thank you to all of our loyal, and Royal, customers.



Is this for real? Perhaps if they offer a gold paintjob, then they will sell more. I am sad now. What if I crash my ship, how can I claim another one under insurance if they don't make it any more?
 
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Is this for real? Perhaps if they offer a gold paintjob, then they will sell more. I am sad now. What if I crash my ship, how can I claim another one under insurance if they don't make it any more?

Sorry, I added to it that it was my own fictional writing.

But it is scary and realistic.

There is hardly any need for the ship anymore in ED.
 
I didn't think there was really a NEED for the beluga in the first place; it occupies the entire damn mail slot and does nothing the orca can't, but at a higher price tag. If the orca had been a medium pad ship I could see it, but now it's almost just a jerk move to bring in a beluga at a well-traveled station because now EVERYONE has to wait for you to land and take off.

Given the nonsensical nature of passenger missions and the obnoxiousness of the beluga's sheer dimensions, I don't see the point of ever bothering.
 
Frontier looked at what the current bulk passenger methods were, and said "no, this is not the acceptable way to transport passengers". They decided space Uber is the only existing option; no scheduled flights on any airline, or cruise ship jaunts - are you mad?

No. Oh no. It's an Uber driver in a Boeing 747-400 that travels 5 KM down the road to the shops. Meanwhile, the passenger who wants long-haul to the other side of the planet? Rides either in a Fiat 500 -- that has had all the doors removed to make it lighter so it can get there within the same decade it left -- or a Maersk Line Container ship that has less displacement than a Jet-ski.

We take random people to random places; and apparently there's never like just a whole lot of people all wanting to go to one place? Unpossible! Who even does that? What even is an airport, or airlines. Foolishness! Only Frontier, in their infinite capability, can take a fairly normal, approachable concept and miss the point entirely.

Frontier 'invented' space Uber; and ignored every single other type of method people use every day to cross a city, country or the globe, in vast, vast numbers.

--

Board flipping is simply the result of players rejecting artificial scarcity due to Frontier's penchant for trying to ram new mission types as the most common (and often the most profitable). They seem to rely on that, despite outwardly saying it's not the ideal approach. Kinda playing both sides against the middle, imho.

There was a brief moment during a recent beta when mission counts went stratospheric and it was amazing. Everyone I spoke to loved it. And then? Frontier just couldn't damn well help themselves, they added a truly broken mission type, apparently on purpose, and of course that wasn't the cause of the overloading that caused the mechanics to be wound back (ignore the hundreds of people who came back because their chosen enjoyment - missions - were actually available). Of course not. It was totally not the broke-a** mission that litterally broke the game client. No no. Just too many missions. In Elite.

Too many missions, in elite. You wot? If ever there was a sentence that shouldn't exist; it's too many missions in Elite. It's like saying there's too much shooting bad guys in Doom.

I am fast coming to the conclusion the mission board is just not salvageable without a complete rewrite (which it will not get) and Frontier will happily break it much more than we ever could when it serves a purpose. I'm not being cynical. We've had 4+ years of this. It's very difficult to draw any other conclusion, frankly.
 
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Frontier looked at what the current bulk passenger methods were, and said "no, this is not the acceptable way to transport passengers". They decided space Uber is the only existing option; no scheduled flights on any airline, or cruise ship jaunts - are you mad?

No. Oh no. It's an Uber driver in a Boeing 747-400 that travels 5 KM down the road to the shops. Meanwhile, the passenger who wants long-haul to the other side of the planet? Rides either in a Fiat 500 -- that has had all the doors removed to make it lighter so it can get there within the same decade it left -- or a Maersk Line Container ship that has less displacement than a Jet-ski.

Only trouble with that analogy is that it completely ignores the profit-margins of commercial airlines vs Uber.

Would you like to do a cost analysis on transporting 400 people 3000 miles in a Boeing 747 vs transporting one person 3 miles in a Prius?

What some people seem to want is long-haul flights with Uber pay-rates.
 
Frontier looked at what the current bulk passenger methods were, and said "no, this is not the acceptable way to transport passengers". They decided space Uber is the only existing option; no scheduled flights on any airline, or cruise ship jaunts - are you mad?

No. Oh no. It's an Uber driver in a Boeing 747-400 that travels 5 KM down the road to the shops. Meanwhile, the passenger who wants long-haul to the other side of the planet? Rides either in a Fiat 500 -- that has had all the doors removed to make it lighter so it can get there within the same decade it left -- or a Maersk Line Container ship that has less displacement than a Jet-ski.

We take random people to random places; and apparently there's never like just a whole lot of people all wanting to go to one place? Unpossible! Who even does that? What even is an airport, or airlines. Foolishness! Only Frontier, in their infinite capability, can take a fairly normal, approachable concept and miss the point entirely.

Frontier 'invented' space Uber; and ignored every single other type of method people use every day to cross a city, country or the globe, in vast, vast numbers.

--

Board flipping is simply the result of players rejecting artificial scarcity due to Frontier's penchant for trying to ram new mission types as the most common (and often the most profitable). They seem to rely on that, despite outwardly saying it's not the ideal approach. Kinda playing both sides against the middle, imho.

There was a brief moment during a recent beta when mission counts went stratospheric and it was amazing. Everyone I spoke to loved it. And then? Frontier just couldn't damn well help themselves, they added a truly broken mission type, apparently on purpose, and of course that wasn't the cause of the overloading that caused the mechanics to be wound back (ignore the hundreds of people who came back because their chosen enjoyment - missions - were actually available). Of course not. It was totally not the broke-a** mission that litterally broke the game client. No no. Just too many missions. In Elite.

Too many missions, in elite. You wot? If ever there was a sentence that shouldn't exist; it's too many missions in Elite. It's like saying there's too much shooting bad guys in Doom.

I am fast coming to the conclusion the mission board is just not salvageable without a complete rewrite (which it will not get) and Frontier will happily break it much more than we ever could when it serves a purpose. I'm not being cynical. We've had 4+ years of this. It's very difficult to draw any other conclusion, frankly.

It will not let me give you more rep until I spread more around.

I am not a mean guy, even though I might appear so, I run out of rep to give almost every day.
 
Again, that's based purely on the assumption that you're entitled to be provided with a single mission that meets your expectations.
That's why I stated as much in the post you quoted "...and that mission was worth the time".
That's kind of like a miner saying mining would be much more fun and much more efficient if every 'roid gave them a full cargo hold of Painite.
Or an explorer insisting that every system should be filled with ELWs to scan in order to make exploring more fun and more efficient.
I never mentioned a full hold or even max profit vs historical levels. I simply said one mission. "Worth your time" doesn't have to mean in credits though it could. If you cannot stack missions, there's really no reason to board flip. If you're going to board flip anyhow to squeeze that extra small amount of credits into one mission, at least the number of board flippers will be greatly reduced.
Maybe this is a silly question but did it ever occur to you that the game's just not meant to work like that?
I don't believe in destiny.
 
Only trouble with that analogy is that it completely ignores the profit-margins of commercial airlines vs Uber.

No; I was fairly clear. The game expects people to use large ships (the 747-400) short distances way-way outside their profitable margin, whilst long range is most often achieved in light-weight car that's had it's doors and bonnet removed so it has some decent range.

And thank you for pointing out the obvious; that was the intent. Yes it completely ignores why passenger ships (and aircraft and airlines) exist. I always expected passenger missions would be several factions offering various missions to the same places. Apart from some very rare BGS states, in rare locations, that does not happen (and when normality does happen; ie a bunch of people all want to go to the same place this is UNIMMERSIVE and OBVIOUSLY A RORT).

I'll be sure to mention to QANTAS next time I board a flight to the US (which will be later this year) that they are just doing it all wrong. I'll get right on that. It won't be a Prius either because of course it won't be. ;)

People endlessly argue for "realism" in ED and then work tirelessly to fight it at every turn - it's tiring trying to keep up.

Would you like to do a cost analysis on transporting 400 people 3000 miles in a Boeing 747 vs transporting one person 3 miles in a Prius?

Take a step back stealthie and re-read what I said. I think you'll find I'm sorta making that point. Beluga is a ship looking for a purpose; because there isn't one in game and Anaconda can out-haul passengers anyway which makes the entire thing ludicrous. People use type-6, type-7, anaconda and python over orca, beluga and dolphin because of course they will. Frontier literally treat passengers like cargo so who give's a sh*t if it's trade and multirole ships doing the same thing. Right?

Meanwhile, Prius/ Fiat 500 are covering the entire galaxy because that's the cards Frontier handed people. Frontier re-factored type-9 to carry more cargo, because it's - drum roll - it's a cargo ship and it should darn well act like one. I am glad they did; I see more of them now. Beluga is essentially in the same situation; it's the seminal large passenger ship and yet it's neutered to the point of redundancy. Challenger and Krait suggest Frontier have moved on from that sort of silliness, and I'd love to see Beluga get refactored.

An additional class 7 slot, unlocked, with a mass reduction would be an ideal start; it would help the speed, handling and allow for a decent shield for in-bubble work and allow a relevant scoop to be used for long range. Never mind it'd actually, finally, be the passenger ship and carry more passengers than Anaconda; which is a military transport.

What some people seem to want is long-haul flights with Uber pay-rates.

No? I'd like a reason to take the beluga anywhere. One would think Passenger Missions, naturally, would be the solution. It should be one of the strong passenger and exploration go-to ships. Few fly it now because it's simply outclassed and never made sense to begin with. Orca became a fantastic ride after it's mass reduction. Beluga should well do what it's designed to do.

Instead of just clog the mailslot like the redundant nuisance it is.

--

The single best thing to happen to Beluga has been the Guardian FSD booster, however it steals one of the (few) valuable unlocked module bays. And you know what? This isn't a rare consideration on my behalf. The shear number of people trying to make Krait an exploration ship just so they can have something other than Anaconda with enough internals to be usable should speak volumes.

Ships should exist for a reason; and be good at that reason; if they are dedicated then they should be very good at that reason. This artificial thumping of ship stats has just funneled people into a small subsection and was probably well intentioned but it's just ended up a joke.

Funnelling. The missions system, ships, it all just funnels people into quite a narrow set of mechanics and outcomes. This is Frontier's challenge now. How do they actually diversify the experience.
 
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