Boomng heck!

https://xboxdvr.com/gamer/hotdog47/video/65456072

I got over 3M Credits and tons of Opel from cracking open that rock. Glad I brought the extra shield boosters. Being battered by an exploding rock should be a rite of passage for all miners.

Well done, Fronter. Well done. [up]

Now if you could add large mining lasers (and huge perhaps), that would be sweet.

Oooooh! Nice one! You were slightly in the red too! If you'd have gotten that in just the blue, I think you would have made even more!

What a fantastic addition to the game huh?
 
Oooooh! Nice one! You were slightly in the red too! If you'd have gotten that in just the blue, I think you would have made even more!

What a fantastic addition to the game huh?

Absolutely I think mining is now the most rounded profession in the game. Cracking open rocks is the icing on the cake, it won't get old any time soon.
 
I back up 1k and still take damage.

Just hauled in 12 painite tons from 1 rock but that's change compared to the rhodasomethingite I picked up in the second rock for >200k a ton.

Selene Jean unlock is easier now for those who haven't unlocked her invite. Man, in our day we had to mine painite in the snow up hill both ways.
 
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Nice video OP!

You were slightly in the red too! If you'd have gotten that in just the blue, I think you would have made even more!
Out of curiosity, is there a strategy for optimum charge placement or is it just a case of placing bomblets and watching to see what the RNG-ish graph does?

My first go in beta I managed to crack open an asteroid with only four or so charges placed, while on the second 'roid I mined all but one fissure before detonation and it didn't even scratch it. In both cases the yield graph seemed only arbitrarily correlated with the effort I'd put in placing charges (although it did reflect the eventual outcome at detonation).

Am I missing a clue, or is there a large element of luck involved in this process?
 
Nice video OP!


Out of curiosity, is there a strategy for optimum charge placement or is it just a case of placing bomblets and watching to see what the RNG-ish graph does?

My first go in beta I managed to crack open an asteroid with only four or so charges placed, while on the second 'roid I mined all but one fissure before detonation and it didn't even scratch it. In both cases the yield graph seemed only arbitrarily correlated with the effort I'd put in placing charges (although it did reflect the eventual outcome at detonation).

Am I missing a clue, or is there a large element of luck involved in this process?

What I do is I check every single fissure on the asteroid.

Fissures do have strength (low, average and high - it does say in the left bottom panel when you highlight them).
The seismic charge gun have three steps of charge (low, average and high).

So I simply fly around the asteroid, checking how many high and low fissures it has.
If it has quite a few high strength fissures, I start with them and apply the charge by holding the fire button till it's charged to the max. I usually fire two or three of them and check the graph on right. If the graph is slightly below optimal I apply one more low charge.
Try to stay within the blue bar (optimal) to get the best result.

Bear in mind, you can disarm the already applied charge from left hand panel (contacts). It does have a timer, though, so be careful.
 
I back up 1k and still take damage.

Just hauled in 12 painite tons from 1 rock but that's change compared to the rhodasomethingite I picked up in the second rock for >200k a ton.

Selene Jean unlock is easier now for those who haven't unlocked her invite. Man, in our day we had to mine painite in the snow up hill both ways.

Its weird now. Painite was the miner's holy grail. The new materials blow it out the water for credits.

Haha, you forgot to deploy your cargo scoop, that's MY move!

Doesn't make much difference when the scoop is deployed. MY move is forgetting to bring the darn limpets in the first place. :p
 
https://xboxdvr.com/gamer/hotdog47/video/65456072

I got over 3M Credits and tons of Opel from cracking open that rock. Glad I brought the extra shield boosters. Being battered by an exploding rock should be a rite of passage for all miners.

Well done, Fronter. Well done. [up]

Now if you could add large mining lasers (and huge perhaps), that would be sweet.

That is incredibly cool, and pretty inspirational, thank you so much for posting. I needed a lift, and a new direction, since they brought in the new exploration system, as I like to run a dual career. I was a trader-explorer, I think you have just inspired me to become a trader-miner. Thank you, Commander.

o7
 
Fissures do have strength (low, average and high - it does say in the left bottom panel when you highlight them).
The seismic charge gun have three steps of charge (low, average and high).

So I simply fly around the asteroid, checking how many high and low fissures it has.
If it has quite a few high strength fissures, I start with them and apply the charge by holding the fire button till it's charged to the max. I usually fire two or three of them and check the graph on right. If the graph is slightly below optimal I apply one more low charge.
Brilliant. I hadn't picked up on any of that. Three out of five of the 'roids I tried in beta did crack but I wouldn't have got the best yield out of them. Must have been blind luck.

I definitely hadn't realised the charges themselves had user-adjustable strengths. I'd seen the words on the display but not made the connection. To be honest it took me long enough to stop accidentally firing displacement missiles at fissures and seismic charges at subsurface deposits. I had them both on the same fire group and could never remember which trigger was which. Again, it's right there on the screen but half the time there was a disconnect between eyeballs and fingers.

I might try some mining this weekend. Should be a lot more rewarding now someone's explained the intricacies. I thought I was being clever figuring out the displacement missiles so quickly, but it looks as though I'd barely scratched the surface if you forgive the obvious pun.
 
The Sisko was The Best Captain.*

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Just got home with 22t of granthingydite worth 5.5 mil with my lode runner Viper IV. The rock was glowing under the pulse scanner like a christmess market. You don't even need many prospectors when you're just going for lodes. The pulse scan tells you which rocks are good for blowing up. This is my favorite way of mining now.
 
Just got home with 22t of granthingydite worth 5.5 mil with my lode runner Viper IV. The rock was glowing under the pulse scanner like a christmess market. You don't even need many prospectors when you're just going for lodes. The pulse scan tells you which rocks are good for blowing up. This is my favorite way of mining now.
So you wouldn't see any mileage in the PWS being useful for legacy mining mechanics too?
 
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