Ships Bountyhunter/Scavenger build

Hey guys im trying to build myself a scavenger to run get materials with for engineers and was wondering if i could build a sort of Bountyhunter collector sort of ship and if so which would be best ship to do it with? i was thinking maybe the Python?
 
Depends what you want..
If you are looking for Raw Mats, then kit out an explorer with an SRV and go and shoot up investigate some Biological sites that you find when you FSS and DSS new systems. They drop loads of really high class materials which means you can do it can always trade those for some lower class ones. I've just got back from a 1000LYr haul out searching Guardian space and am about 90% full.
If you are looking for data, head off to a high population, high security system where you are not friendly with the faction running it and scan the Elite Anacondas as you supercruise around, or drop into a famine and wake scan the ships coming in and out.
You might be after materials dropped during combat in a CZ, or bounty hunting (but the CZ gives better/different).

Basically the problem is that there are some materials you get from each and every Elite Playstyle. One ship won't do it all.
 
1: fit proper shields. Size 6 bi weaves or 6A. Size 4 will not hold long as your opponents improve. If you want size 4, get imperial shields. You can get away with size 5, but on a python, thats really for trade more than combat.

2: get some good armour. Military grade. Take that paper thin skin off your ship, especially with those poor shields.

3: dont run empty slots. Stick some hull protection in there. Also one module protection will help you. Two maybe if you expect players rather than npc.

4: dont overdo the cargo. If you build bounty hunter/scavenger, why do you need so much space. 64t would be enough.

5: fit a fuel scoop. Then you can scavenge whilst being more self sufficient. (you have)

6:KWS is a good option for bounty hunting. Maximise that bounty.

7: for a scavenger i would consider an SRV as being worthwhile. Planet scavenging and salvage is a thing. (this also ties in with ship choice for ease of landing..) (you have)

8: consider other ships. Python is good. But you could do this in a smaller ship. Plenty to choose from. Alliance Chieftain, Viper mk4, Cobra mk3 all instantly spring to mind. There are others that do this well too. Krait Phantom. Federal dropship. Asp Explorer with good armour would work too. This is really down to personnal choice on what you enjoy flying.

9: how often do you plan on returning to stations? This can effect your weapons choice. Not often then minimal amounts of weapons that need reloading is reccomended.


https://s.orbis.zone/6vgl should give an example. Also note power prioritys. Essential with minimal engineerig.
 
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I have a Krait II outfitted for the role. I call it a combat sweeper. It's role is to prowl CNBs and RES to scoop the mats dropped from destroyed ships, as well as find and investigate HGEs. I prefer the Krait over the Python for this, mainly because the Krait is more agile, faster and has a better view from the 'pit. Hardpoints are the same as the Python, so firepower is potentially equal. This mission profile is probably the one I spend the most time doing, and the Krait is very well suited for it. The Python is too, but before making up your mind try both. They share the same core slots and hardpoints, so it's a simple matter to build one ship, swap modules and test them both.

This is the ship I use for this

Krait Combat Sweeper
 
That build is a month old. Since grabbing that build I have replaced the military grade composite with heavy-duty stock alloy, to lighten the ship (that saves 30t) and give it a little better jump, speed and agility.

This is what she looks like now.

Krait Combat Sweeper (lightened)

A little faster, a little better jump. 2,000 integrity is plenty in PvE especially with reasonable resistances.
 
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