Looks nice. Is it possible to get these kind of effects (as seen in Alpha):Volumetric fog never went anywhere, you just need an atmosphere thick enough.
Looks nice. Is it possible to get these kind of effects (as seen in Alpha):Volumetric fog never went anywhere, you just need an atmosphere thick enough.
Update 9 will shine (pun intended) especially in this kind of scenario. Not only will the ground be tinted slightly yellowish, but the fog/mist will change from a white haze to a more yellowish one too. Even scenes where no substantial mist was present at first sight will now look completely different and more volumetric.Volumetric fog never went anywhere, you just need an atmosphere thick enough.
No no no, that's entirely too reasonable an approach for a games forum.We should all stop bickering about what is essentially pure speculation, and just reserve judgement until we actually get our hands on Update 9.
We know they're fixing the stellar light tint issue, and from what they've shown off so far, it seems to make a really nice difference, regardless of how the atmospheric fog may or may not play into it.
If there's still issues with atmospheres after Update 9, we can analyze it and then submit a new bug report.
Update 9 will shine (pun intended) especially in this kind of scenario. Not only will the ground be tinted slightly yellowish, but the fog/mist will change from a white haze to a more yellowish one too. Even scenes where no substantial mist was present at first sight will now look completely different and more volumetric.
Thats looking way betterFrom Arthur's holiday message post:
Thanks fdev, this is exactly what I was hoping for, looks great.
View attachment 278348
It seems they fixed the issue where FG terrain had more haze than BG sky!And if we desaturate the image we see the other problem that this change has fixed, the mismatch in value as well as colour. GOOD JOB fdev, really happy with this!
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All I'm seeing here are god rays, not the same thing, bud. Also, in Horizons there were a few locations with fog on airless planets. Volumetric fog is most definitely gone or heavily paired back in Odyssey. Someone has already posted images of atmospheric fog/haze during the Alpha phase and dear lord do they look much better than anything in Odyssey right now.Volumetric fog never went anywhere, you just need an atmosphere thick enough.
I'm going to dump my post above into that thread. Curious to hear what others think.This bug appears to have been fixed. I have started a new thread regarding the stellar lighting which many have been discussing here.
Link to new thread