Broken promises 2 years on.

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I don't even have to read this thread to know how it has gone. The usual suspects jumping all over it and calling anyone who calls into question FDev's model a 'whiner' or some other such insult. No attempt to engage with the complaints. Jusr petty insults and name calling. This is why nothing will ever get resolved. In 5 years time we'll be older, fatter and greyer and probably the same dudes will still be on here calling anyone who complains that we still don't have space legs or atmospherics the same childish names. It's predictable. It's boring. If you don't want to read someone's complaints then ignore it. It's pathetic that the personal attacks start immediately when any criticism of their glorious leader is made. Grow up.

Way to generalize everybody on this thread. I said nothing about OP. I pointed out that 'promises' claim is tiresome. Also I pointed out that there's ongoing process called game development and FD sneaks in more and more background features which could allow some of promises fulfilled in future.

But I guess such nuanse are too hard to grasp. Like, that ED is not finished in any way or form, nor no one agrees - devs included - it is. it is however good playable game - and I guess there's biggest difference lies.
 
I fell into the trap of thinking DDs were promises. After a while I understood them to be fantastic ideas which couldn't be implemented. However, I'm optimistic enough to think that there's nothing to say some stuff mentioned won't happen in future (people tend to forget that ED is still a WIP), but, atm, FD's reliance on CGs and weekly roll-outs feels rather lacklustre tbh. :)
 
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I don't even have to read this thread to know how it has gone. The usual suspects jumping all over it and calling anyone who calls into question FDev's model a 'whiner' or some other such insult. No attempt to engage with the complaints. Jusr petty insults and name calling. This is why nothing will ever get resolved. In 5 years time we'll be older, fatter and greyer and probably the same dudes will still be on here calling anyone who complains that we still don't have space legs or atmospherics the same childish names. It's predictable. It's boring. If you don't want to read someone's complaints then ignore it. It's pathetic that the personal attacks start immediately when any criticism of their glorious leader is made. Grow up.

Don't forget, rhetoric works both ways. I have seen enough posts here where someone states the opinion they enjoy the game and sure as night follows day, there will soon be a post basically telling the OP he is wrong, and the game/FD is trash. Also, don't forget that as soon as anyone dares have an opinion different to the good old Doom and Gloom group, they are immediately labelled a White Knight and their opinion dismissed as fanboy-sim. Finally, a lot of those complaining aren't complaining, they are whining - lots of words listing what is bad about the game, very few words on what could be done or what they would like done (and even if they do offer an alternate, anyone who doesn't have that opinion is labelled a White Knight - seems to be a common refrain around here).
 
The amount of responses to this thread attacking the poster and not the post's content is pretty telling about the content itself - that is, there's really no good argument for why there's been so many broken promises.

I wish I could believe that they're "doing their best" - but I don't see that.

I see Hello Games doing their best (after starting off with a faceplant).

I see CD Projekt Red doing their best. (oh my god I will never afford a PC able to handle that game but nnnfff I want it...)

Here...I honestly struggle to think of a single design direction choice I agree with since I started playing. No, not all of it is bad, but much of it does miss the mark quite hard - like the way SLFs were implemented (and still remain, for god knows what reason), like what the Engineers turned out to be, like how the past year there's been utter silence on the subject of combat XP splitting....

Lately I've honestly been wondering how a public motion of 'No Confidence' would go, in hopes of turning things around. If the next couple of updates continue to fail to hit the mark, I can't see Elite remaining a competitive, viable choice in the video game market - there will be too many clearly superior choices available, and this game will go the way of other mediocrities where the developers openly say they'll settle for 'filling a niche market' (PGI with their shamefully misguided use of the Mechwarrior title).

I don't want Elite to go down that road. But I don't see anything stopping that from happening right now, and looking back down the road already travelled in threads such as this only reinforces this impression for me.
 
OP said:
Now that horizons is out in its most dull, barebones state, it is amusing to note that Braben says “if every planet was just a differently coloured heightmap that would be disappointing.” - Elite Dangerous Development Plan, 1:30
The original concern and justification for not including the feature in the first place is the reality of today.
Which does give me cause for concern for 3.3, because Fdev consider minimum viable working product to be enough at every level of game design, USS, Multi-Crew, Power-Play, trading, piracy, localised damage modelling, missing orrery, in-game information, C&P (the only one to be revisited and changed to something worse)...

I've bought the Premium Beta in 2014 because of the DDA and the future development mentioned in the newsletters back then.
Elite has so much content cut.
The game turned to be far to shallow for me to have some fun and its really a shame they didn't change anything in these 4 years. I hope 3.3 is just a tip of the priorities for future development.
If it gets delayed until next year that would give me some hope (delayed exploration discussion forum), as it means they're working to get it right (as opposed to just getting it out).

I can't believe I wasted my time scrolling past all of it after the first couple lines.
I can't believe you still felt you had to comment without bringing any discussion into the post.

Four (nearly) years in and solar systems still only have one light source, even where there are multiple suns, and still not getting looked at in 3.3 - couldn't they just fudge it, throw in a couple of cheap (computationally speaking) light sources and as you get closer to a different sun that one gets the high quality rendering thingamajig processing watchamacallit?
I could care less for the promises (ok, the maybe's and we'd likes) discussed in Kickstarter, but I do care about the foundations of the simulator, multiple light sources, comets, fuel scooping gas giants, atmospheric world landing (with things to do dirt side), better FA OFF handling with a HOTAS - I don't give a frack about another weapon, more war ships for an accommodating enemy, less interesting things to grind for...
o7 [alien]
 
Four (nearly) years in and solar systems still only have one light source, even where there are multiple suns

Please show game which has multiple stars in system, and even as light sources. Please do so.

, and still not getting looked at in 3.3 - couldn't they just fudge it, throw in a couple of cheap (computationally speaking) light sources and as you get closer to a different sun that one gets the high quality rendering thingamajig processing watchamacallit?

Sure, it has nothing to do with big lighting refactoring, nothing at all.
 
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Viajero

Volunteer Moderator
Maybe it is just me but having a look at the orange text lines it seems many of those, or at least a big chunk, are actually in the game in one form or another. Just maybe not in the shape or form the OP personally would like.
 
Please show game which has multiple stars in system, and even as light sources. Please do so.
Sure, it has nothing to do with big lighting refactoring, nothing at all.
You could also care that all of it is complex and it takes time and stop being entitled gamer.
1) Please show me a game that models the current galaxy at a one to one scale.
2) I don't understand the sentence.
3) <petulant voice> Will not! Mum, tell him, he's telling me not to be so entitled! Darn you to heck! ;)
 
The amount of responses to this thread attacking the poster and not the post's content is pretty telling about the content itself - that is, there's really no good argument for why there's been so many broken promises.

I wish I could believe that they're "doing their best" - but I don't see that.

I see Hello Games doing their best (after starting off with a faceplant).

I see CD Projekt Red doing their best. (oh my god I will never afford a PC able to handle that game but nnnfff I want it...)

How is pointing out the difference between promises and wishes attacking the poster? I thought that's pretty much the content the thread is about.

- Almost all stuff that was listed in OP aren't promises but wishes, ideas and intentions.
- Lots of stuff in the list is in game in some form, maybe not how it was initially planned but that's the thing with games development. You sometimes need to make compromises.
- ED development still seems to be far from over, so some stuff might still get implemented at some point.

So I am not even sure if OP has a valid point, especially if you consider that all of it is just a personal attack to CMDR Eagleboy, which is quite pathetic if you ask me.

It's also interesting that you think HG is doing their best, while it's true that they provided a solid update after two years of failing again and again it would be nice if you could give Frontier the same leeway. At least they provided regular updates that kept quite a lot of people playing the game rather than abandoning it because of real broken promises.
 
Game is still worth the asking price, few of those things would change gameplay dramatically for me. I'm glad, in a way that they are flexible and change their goals as needed/dictated by circumstances, rather than foolishly tryin to fulfill every excited promise that was made on the spur of the moment.

I think this is making a mountain out of several molehills. FD have never been good at managing our expectations, communicating effectively, or even understanding what is required to make an MMO of this type work and be balanced as well as fun, but they keep plugging away, the game keeps getting incrementally better.

So I counter this with a request to FD "Please continue to do whatever you think is achievable, rather than bang your heads against walls trying to fulfill promises, some of which were never realistic in the first place. Also, forget space legs and fix high end material gathering. Thanks." - Foxy
 

Sir.Tj

The Moderator who shall not be Blamed....
Volunteer Moderator
1) It's a game.
2) See 1.

But honestly, it's a game still being developed and you never know whats just around the corner.
 
Game is still worth the asking price, few of those things would change gameplay dramatically for me. I'm glad, in a way that they are flexible and change their goals as needed/dictated by circumstances, rather than foolishly tryin to fulfill every excited promise that was made on the spur of the moment.

I think this is making a mountain out of several molehills. FD have never been good at managing our expectations, communicating effectively, or even understanding what is required to make an MMO of this type work and be balanced as well as fun, but they keep plugging away, the game keeps getting incrementally better.

So I counter this with a request to FD "Please continue to do whatever you think is achievable, rather than bang your heads against walls trying to fulfill promises, some of which were never realistic in the first place. Also, forget space legs and fix high end material gathering. Thanks." - Foxy

Definitely agree with your comments and like you I hope FD continue following their project plan and not become reactionary and rush to implement features just because a vocal minority here on the forums start demanding it. People here are often pleading to the heavens for FD to do 'something' for the game, but 99% of the time that 'something' is what that specific player wants to allow they to play the game their ideal way. We as a community couldn't agree on anything, definitely not which new features should be added or what features should never be added. Just look at the continuing Elite Feet threads, some quite clearly state they don't want EF, they would rather Atmo planets first, others couldn't care about flying under a blue sky and beg to be allowed to wander around their ship. Then we have all the requests from left field, the new ships, new weapons, new gameplay like auto pilots and the such.

All I can say is thank god FD doesn't act on what we want, if they did the game would still be in a never ending Alpha …..
 
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