EDIT:
So that was a bit annoying.
I finished planning my route late afternoon yesterday and decided I had enough time to get it done that evening. Route planning was a right pain, since every star had to be scoopable and with this jump range every plot had to use magic numbers or it took forever. Still, worked out that you could cancel a plot attempt by cancelling a pre-existing route, which helped a lot. The game still froze when plotting in the last 5k or so of the core, but it still helped there and the rest of the plots were fine to re-do. Which I had to do on many, many occasions.
I was prepared for long transitions but thought I had enough time in hand to still beat the current record. I had more witchspace troubles than ever before on an evening, I had hiccuping fuel scoops that would be nearly done and then jump my fuel tank back a couple of bars, but was still on course to beat the record until I had a connection error 5 hours into a 5:20 run which left me without fuel and in normal space a distance from my current system's star (and facing the other direction). I ended up missing out on beating Alitnil's record by 51 seconds...
...which is why I followed the model set by CMDR Alot and got up at 6am this morning and did it again properly.
It took me a while, but I got a good level 5 FSD mod eventually:
Optimised mass: 2733.52
Mass: 54.92
Max fuel per jump: 8.09
I also modded the mass on my thrusters down (since I had all spare mats for about 100 rolls as part of gaining engineer rep) to 7.61. I had to go for the 2A power plant to accommodate the power usage, but that still saved weight over a 2D pp and standard 5D thrusters (and helped with heat).
This gave me a max jump of 61.45, but with a 12t fuel loadout it reduced to 61.03. The game itself won't let me plot more than about 60.85 though.
So then, the run itself:
Run time: 5:19:22
Jumps: 432
Average jump distance: 60.4
Average effective jump distance: 59.95 (so close!)
Average time per jump: 44.36
I had a couple of slow transitions but it has to be pretty close to the best I can do with this ship. Back to re-rolling FSD mods I guess. CMDR Alot, over to you (or whoever runs next)
![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
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