Thanks Inodoro for a great race!
Many congratulations for Ozric and Factabulous for daring the regulation DBX, which was too scary for me to touch.
And also to Crotalus and Darplata94! I'm glad someone else can share the joy of negative times, and his 20 minute lead was definitely what inspired me to think outside the box and fly the long unwieldy box bottom boat.
Darplata's time is so tantalizingly close, and I'm glad to see some crossover from the Sag A* run, I need to go do that soon, this race has made me fear long distance travel less, I've shied away from it for a long time due to the long sessions I thought necessary, and the trauma of "The Long Haul" race with a 17ish Ly cutter to Colonia and no neutron stars.
Referenced during below discussion: my calculations.
See tabs on bottom for descriptions of charts.
I would like to direct all accolades and congratulations to Spansh and his amazing tool, which I used and abused heavily over the past two weeks trying to figure out the optimal route. Mine is definitely not perfect, but in this case it was good enough).
DBX AspX Spansh String
Conda Spansh String
Video part 1 (switched to increase quality)
[video=youtube_share;rBefTFgmyUQ]https://youtu.be/rBefTFgmyUQ[/video]
Video part 2
[video=youtube_share;eqf2xpKSKV4]https://youtu.be/eqf2xpKSKV4[/video]
I can't say there's a ton interesting here, since I still ahven't learned how to video edit unlike some other awesome racers (I love when people make cool videos), and I apologize for the eating and the baby intrusions, it was a busy weekend and my only chance for lunch.
Baby comes at 32:30 2nd video. Unfortunately he's below the camera most of the time, but he does make cute noises at 44:00, big eyes at 45:40 and leaves at 46:50.

That's the fun of being in a club, right?
In my case, I took an AFMU on my DBX, AspX, and Conda, although on my later better runs I didn't need it as much, and not at all on the Conda run. However, the fuel stops were essential for the routes I found at least. For the DBX, anything over a 62.23 Ly range had at least 4 probable fuel stops, and if you reduced the fuel tank to 10 tons there were an insane 14 probably fuel stops necessary. However with a 24 ton tank you could get away with 1.
I look at the Aspx since it could scoop SO much faster, I estimated I could save 10+ minutes on scooping time alone, and with a 20 ton tank it ought to need only 3 pit stops.
Then I realized the Conda could scoop as fast as the AspX, and with enough range to vastly reduce the number of jumps necessary. I calculated the jumps for the DBX and AspX to generally be 101-106 jumps (this included fuel stops, which I thought I could usually do with one extra jump, by jumping to a scoopable star near my next target). When I first calculated Conda jumps I did a double take, since it could theoretically complete the course in 88-92 jumps, and a 15 jump decrease easily compensated for the slowness of planetary landings and my general hatred of large ship supercruise handling. I settled on a larger fuel tank (56t) for safety and simplicity reasons, I only needed to make one uncharted fuel stop halfway through the 12 neutron star chain which showed up in all of my plots for all ships, apparently I would've needed to decrease the range more to avoid it, or change the efficiency of the plotter. A smaller tank (40t) could be optimal, but the dangers of running out of range and adding an extra ump or two several places seemed too risky for me, since my run time was limited.

Edit: This might be bad, but I just realized the DBX can actually fit a 32 ton tank. I fly mine with a 16 so often I forgot that larger was the default.

I agree the 80 minute time might've clustered the board more, but there wouldn't have been any negative time, which makes Space Bears cry.
It also would've rewarded the extra time taken in running less so it might've been less utilized.

2. Guilty as charged.
3. Definitely, I like that it encouraged people who hadn't used the neutron highway before to try it. (like me!)
4. Ain't that the truth. Crazy pilot with HOW many Sag A* records?

Also, "forbidden" is just a word that tempts me.
See: The Black Riband.
No, you're not allowed to use qualifications, YOU WON A RACE!
Now where's the glamour shot of your speedy ship?
Also, has anyone ever made a progression path for buckyballing?
Something like
Many congratulations for Ozric and Factabulous for daring the regulation DBX, which was too scary for me to touch.
And also to Crotalus and Darplata94! I'm glad someone else can share the joy of negative times, and his 20 minute lead was definitely what inspired me to think outside the box and fly the long unwieldy box bottom boat.
Darplata's time is so tantalizingly close, and I'm glad to see some crossover from the Sag A* run, I need to go do that soon, this race has made me fear long distance travel less, I've shied away from it for a long time due to the long sessions I thought necessary, and the trauma of "The Long Haul" race with a 17ish Ly cutter to Colonia and no neutron stars.
Referenced during below discussion: my calculations.
See tabs on bottom for descriptions of charts.
I would like to direct all accolades and congratulations to Spansh and his amazing tool, which I used and abused heavily over the past two weeks trying to figure out the optimal route. Mine is definitely not perfect, but in this case it was good enough).
DBX AspX Spansh String
Conda Spansh String
Video part 1 (switched to increase quality)
[video=youtube_share;rBefTFgmyUQ]https://youtu.be/rBefTFgmyUQ[/video]
Video part 2
[video=youtube_share;eqf2xpKSKV4]https://youtu.be/eqf2xpKSKV4[/video]
I can't say there's a ton interesting here, since I still ahven't learned how to video edit unlike some other awesome racers (I love when people make cool videos), and I apologize for the eating and the baby intrusions, it was a busy weekend and my only chance for lunch.
Baby comes at 32:30 2nd video. Unfortunately he's below the camera most of the time, but he does make cute noises at 44:00, big eyes at 45:40 and leaves at 46:50.
Woohoo! I love when we get publicity, more fame and racers is always good.Sorry, bit late spotting this (although I think it was actually published in time for people to hear it and sign up).
Race to the Poles shout-out on Pete Wotherspoon's Galnet News Digest ..
http://laveradio.com/Galnet/180717Galnet.mp3
(fast forward to the 5 minute mark)
The race also got a nice shoutout on last week's Guard Frequency podcast ..
https://guardfrequency.com/220
(fast forward to 50:50)
None taken, teasing is always appreciated and deserved!Thanks (again) for the race Inodoro, really enjoyed the few runs I managed (and I still might give the neutron run a go for my own education since I've never tried using spansh to run a neutron highway route). Couple of quick questions on that - is an AMFU essential (due to the unavoidable FSD degradation)? - and - where spansh comes up with a whole series of neutrons in a row each 1 jump to the next, did you have to manually plot to some scoopables in-between to keep the fuel levels topped up?.
Oh, and to Cmdr Bruski, apologies for my earlier teasing about beating your first neutron run, obviously I'm the one who looks "daft" now so hopefully no offence taken?![]()
In my case, I took an AFMU on my DBX, AspX, and Conda, although on my later better runs I didn't need it as much, and not at all on the Conda run. However, the fuel stops were essential for the routes I found at least. For the DBX, anything over a 62.23 Ly range had at least 4 probable fuel stops, and if you reduced the fuel tank to 10 tons there were an insane 14 probably fuel stops necessary. However with a 24 ton tank you could get away with 1.
I look at the Aspx since it could scoop SO much faster, I estimated I could save 10+ minutes on scooping time alone, and with a 20 ton tank it ought to need only 3 pit stops.
Then I realized the Conda could scoop as fast as the AspX, and with enough range to vastly reduce the number of jumps necessary. I calculated the jumps for the DBX and AspX to generally be 101-106 jumps (this included fuel stops, which I thought I could usually do with one extra jump, by jumping to a scoopable star near my next target). When I first calculated Conda jumps I did a double take, since it could theoretically complete the course in 88-92 jumps, and a 15 jump decrease easily compensated for the slowness of planetary landings and my general hatred of large ship supercruise handling. I settled on a larger fuel tank (56t) for safety and simplicity reasons, I only needed to make one uncharted fuel stop halfway through the 12 neutron star chain which showed up in all of my plots for all ships, apparently I would've needed to decrease the range more to avoid it, or change the efficiency of the plotter. A smaller tank (40t) could be optimal, but the dangers of running out of range and adding an extra ump or two several places seemed too risky for me, since my run time was limited.
Ohhhhh, that makes sense as to why my FSD was less damaged later. My first run I was trying when I dropped into a Neutron system to aim for the cone and set throttle at half while I opened the GalMap and plotted. However this meant I missed or went through a lot, and had to double around, which was slower AND probably damaged my FSD more, though I didn't know that at the time. Thanks for the info!I think that if you are fairly proficient at neutron boosting, you could make the trip without AFMUs - although I had lots of trouble on the way out my FSD was already damaged before reaching my first neutron. On the way back, my FSD got a malfunction on the final NS, but again I'm not very good - I took 2-3 attempts to get a supercharge from a couple of the neutrons, which I think increases the damage. I also crashed out at one of them, which definitely damages the FSD.
That was probabl a wise choice, it took forever to repair my FSD on my first DBX run.The route I was taking had something like 21/22 neutron jumps each way. On the way out, the FSD only got down to 80% (i.e. just before it starts malfunctioning) before arriving at Amundsen Terminal, where repairs could be made. On the way back, my route had a couple of extra neutron jumps (at the Amundsen Terminal end), so the FSD did just get down to 79% / 78% so risk malfunctioning, but on my best run I had no time lost from that, and even on the previous run I decided the time loss from malfunctions was less than the time that would be needed to stop and use the AFMU.
Yeah, I'm currently trying to decide what ship to take on DW2, and I'm leaning away from the Conda because I hate driving it (and it feels like driving, not flying) and away from the DBX because it's scooping is so atrocious. I'm kinda thinking the Krait might be my ship for that, it's just got a couple fewer internals slots than I really want.The range of the DBX with a full-sized fuel tank turned out to work just nicely so that the longest segment of neutron stars in a row was just under a tank's worth of fuel, and then the route needed an intermediate star anyway, where I stopped for fuel. Of course the limitation of the DBX's fuel scoop means that the fuel stop in question involved a complete lap (and a half) of the fuel star, which is why some investigated using Asp or Anaconda instead.
Edit: This might be bad, but I just realized the DBX can actually fit a 32 ton tank. I fly mine with a 16 so often I forgot that larger was the default.
Thanks so much! I guess I'm a bit predictable.Well done to Bruski for the insane time, I did say before the race (in PM to Inodoro) that you were the most likely to do something like that!![]()
Yeah, race hosts are the best, which reminds me, I need to get started on some planning for Octoberfest...P.S. 1: After hosting my first race, I feel much more grateful to all the race hosts, of past and future races, because it requires plenty of time and dedication doing it [yesnod] (and it's a lot of fun!).
P.S. 2: I think my initial assessment of 80min for the "Going to the extreme" bonus was better than the 100min, because we finished with a clustered leaderboard... With 80m the position in the scoreboard would have been the same. But 80min may have not tempted the craziness to emerge... running 10000ly in less than 2hs.
I agree the 80 minute time might've clustered the board more, but there wouldn't have been any negative time, which makes Space Bears cry.
It also would've rewarded the extra time taken in running less so it might've been less utilized.
1. I'm so happy to have discovered this is possible, I may leave the safe confines of the bubble more often now that I know it's speedy and safe.I liked the 100 minute bonus:
- Those that made the long run in a good time deserved the big bonus I think - and it was great to have a quick race that included a big trip out of the bubble (and back).
- Anything with a chance of a negative time is going to attract Space Bears.
- If my outbound trip had been as good as my inbound one, I'd have had an adjusted time of about 10 minutes, so I think 100 minutes was good to encourage giving neutron runs a go, 80 minutes might have appeared to be for experts.
- Crotalus would have done it even for a 10 minute bonus.
2. Guilty as charged.
3. Definitely, I like that it encouraged people who hadn't used the neutron highway before to try it. (like me!)
4. Ain't that the truth. Crazy pilot with HOW many Sag A* records?
Wait why?! I got the inertial and dimensional dampers in my ship checked! (I think). Is there some danger to growing Baby Space Bears I'm unaware of?... Space Bear presented a submission video that includes doing jumps of 250ly from the bubble to Amundsen Terminal with the Baby Space Bear in his lap... ...That's probably forbidden in the bubble!...![]()
Also, "forbidden" is just a word that tempts me.
Woohoo, I won a race! (don't mention the fact there was only one other competitor in my class and it was their first race)
No, you're not allowed to use qualifications, YOU WON A RACE!
Now where's the glamour shot of your speedy ship?
Also, has anyone ever made a progression path for buckyballing?
Something like
Boostless | Finished a Race |
Mostly Boostless | Finished 3 Races |
Trainee | Finished 5 Races |
Speeder | Finished 10 races |
Wanted | Placed top half |
Racer | Placed 3rd |
Notorious | Placed 2nd |
Legend | Won a race |
Elite | Hosted a Race |
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