m1rkd1rk said:What are your favourites?
This doesent apply to the original Elite as I have never really played that game.
One of the things that people remember most about these games is the bugs and gameplay problems. I especially love them.
So go on then, tell us your favs.
It's not a bug, it's a feature! (At least those pesky imperial engineers say so)Playing Frontier on the Amiga, my favourite bug was using the Imperial Courier which did not allow you to upgrade the engines.
How so? Military drives are only up to class three, Courier has class five installed by default. Jumping from Sol to Jupiter and back?I was able to burn out the engine and stay near a system allowing me to dock and put in a nice big Military Drive. I had no problems jumping to systems now.
...just as you get close to your destination, turn on the autopilot, stardreamer must be on full, and suddenly you stop and dock safely on the spacestation.
This always got my rank up very fast, I always got bored of these delivery missions. This works best taking missions from Facece to nearby system, there plenty of missions for one system there.
I really think I would get a huge headache from this magic-autopilot-emergency-break system. Can't help but think about the Spaceballs movie. When Dark Helmet was flying throug the spaceships after they puled the emergency break in the super hyperspace called "ludicrous speed".![]()