I see a lot of solo players deciding to build an Orbis Station alone and end up getting burnt out because it really isn't meant for one person. I have an idea to help with that and add some variety. I have built almost 30 structures on my own, and have hauled 300k worth of goods, but the idea of building my orbis on my own is a huuuge no, even though it's less than I've hauled already. The reason was that I was building my system piece by piece. We should be able to do that with the Orbis.
So for my idea, when you first begin construction, you build the main docking cylinder and the spire. Once that's done, the docking cylinder is built and can be docked on. In the system map, when you select the station, there is an expansion option. In there, you get a choice of the different modules to add next.
1) The outer ring attached to the main docking cylinder (adding population, standard of living, lowers security).
2) One of the smaller habitat (adding population, standard of living, lowers security, but at a smaller amount than the big ring).
3) The solar array segment (raises tech level).
4) Storage Module (raised wealth).
5) Economy module. A module that assigns a specific economy to the station. Only one can be added.
You choose which module to add, and haul the required goods until it's done. Then you can choose the expand option again to build the next piece.
You can build the outer ring and up to 5 modules on the spire. You can make up to 2 of each (except the economy mod) and can build them in any order to make many different looks. This will also add a nice customization aspect, and you break up the process of building the larger stations into parts. The total commodities delivered after adding all modules will be the same as the current requirements.
This could work with the Ocellus stations as well.
So for my idea, when you first begin construction, you build the main docking cylinder and the spire. Once that's done, the docking cylinder is built and can be docked on. In the system map, when you select the station, there is an expansion option. In there, you get a choice of the different modules to add next.
1) The outer ring attached to the main docking cylinder (adding population, standard of living, lowers security).
2) One of the smaller habitat (adding population, standard of living, lowers security, but at a smaller amount than the big ring).
3) The solar array segment (raises tech level).
4) Storage Module (raised wealth).
5) Economy module. A module that assigns a specific economy to the station. Only one can be added.
You choose which module to add, and haul the required goods until it's done. Then you can choose the expand option again to build the next piece.
You can build the outer ring and up to 5 modules on the spire. You can make up to 2 of each (except the economy mod) and can build them in any order to make many different looks. This will also add a nice customization aspect, and you break up the process of building the larger stations into parts. The total commodities delivered after adding all modules will be the same as the current requirements.
This could work with the Ocellus stations as well.
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