Hi,
I built my first outpost in the system and now I am wondering what to do next.
My system has 7 space locations on top of my scientific outpost and I have no settlement slots.
Question 1:
What do all mentioned parameters mean such as tech level, wealth, standard of living, and development points?
An asteroid base for example decreases the standard of living. Is it then important to keep this parameter balanced on the entire system level?
Question 2:
I see that the commercial outpost makes a "colony" economy type (and actually Coriolis station has the same economy type). I wonder what would I need to do to change it to a tourist one. The game manual states that facilities influence the economy of markets around and on the local body. Does it mean that if I build a bar next to the outpost, then it will change the economy to tourist?
I wonder if in that scenario putting a bar and commercial station rounds closely orbiting stars would do the trick, or would that be a waste of effort?
Question 3:
How can I get the refinery facility in the station and generally a refinery economy?
I wonder to put the asteroid base and potentially an industrial outpost (or mining facility). It would be great to have an option to get some raw minerals and then refine them in the neighbouring station.
Question 4:
Does neighbouring body type influence stations? For example is it better to put extraction facilities on metallic bodies or asteroid station in asteroid belt, or there is no difference atm?
I wonder if anyone had a chance to see yet how does the economy work for these stations of if there is any guide present yet?
O7!
I built my first outpost in the system and now I am wondering what to do next.
My system has 7 space locations on top of my scientific outpost and I have no settlement slots.
Question 1:
What do all mentioned parameters mean such as tech level, wealth, standard of living, and development points?
An asteroid base for example decreases the standard of living. Is it then important to keep this parameter balanced on the entire system level?
Question 2:
I see that the commercial outpost makes a "colony" economy type (and actually Coriolis station has the same economy type). I wonder what would I need to do to change it to a tourist one. The game manual states that facilities influence the economy of markets around and on the local body. Does it mean that if I build a bar next to the outpost, then it will change the economy to tourist?
I wonder if in that scenario putting a bar and commercial station rounds closely orbiting stars would do the trick, or would that be a waste of effort?
Question 3:
How can I get the refinery facility in the station and generally a refinery economy?
I wonder to put the asteroid base and potentially an industrial outpost (or mining facility). It would be great to have an option to get some raw minerals and then refine them in the neighbouring station.
Question 4:
Does neighbouring body type influence stations? For example is it better to put extraction facilities on metallic bodies or asteroid station in asteroid belt, or there is no difference atm?
I wonder if anyone had a chance to see yet how does the economy work for these stations of if there is any guide present yet?
O7!