Only when trading at the founders world markets.
Michael
Wonderful, so how about fixing the bug whereby those of us that have hit "Elite" in trade ranking don't have any way of getting access to the founders world, as is supposed to happe.
Only when trading at the founders world markets.
Michael
Wonderful, so how about fixing the bug whereby those of us that have hit "Elite" in trade ranking don't have any way of getting access to the founders world, as is supposed to happe.
Sounds to me like they've just nerfed the Type 9. What's the point in buying it if you can't load it up?
It's a mechanism used to aid price balancing for low demand, high value goods to reduce the impact of flooding markets with those goods.
Michael
Whatever this is going to be (or it is now but I can't see the traces yet) I welcome it.
I do mostly trading and recognized how the 99% of a market is falling out of the game just because it's always the one commodity on the highest selling point remains in play. And the rest is just to sroll through.
I can easily accept a nicely scaled fee on bulk amounts so a trader could play a bit more around commodity portfolios to figure out and load into the cargo hold.
Definitely more interesting than just pressing the buy and sell buttons on the same commodity over and over again.
Also the missions will make more sense with their lower rewards. (Now I skip most of them as well as their return is just way below than the profit of a single tonne of commodity.)
What I could also be happy with over a single fee is if certain high value commodities would require a certain rating in trading to be able to pick up more than 2-3 tons of that.
Thank you FD, great feature! Looking forward to the next one too!
If that is the case the product should be taxed, not the vessel. As currently implemented you're punishing the successful traders for having larger ships. That is a very socialistic economic system you have implemented. This will spread down to medium size ships as well, since larger ship ownership is cost prohibited due to a tax being placed on the ship and not the cargo. This smells of the economic model NOT being dynamic, as you're trying to compensate for the players ability to over flow the market with goods that are in low demand and/or high supply. This is not representative of a true supply and demand economy. As a true supply and demand economy wouldn't allow for the bulk sell of goods that have little or no demand or high inventory levels. The seller would simply refuse to purchase the cargo, since it would just sit in his/her inventory. Fix the economic model and stop making up the rules as you go along.
There should completely be a limit a station's willing to buy of something if they're not interested for whatever reason. The fee makes no sense.
Now, if someone wants to implement usage fees at their station based on size of ship and/or amount of cargo they're carrying, that's a different conversation and should be a local and/or faction decision.
There is no need for a bulk tax, the game economy isnt even supply/demand, it makes no sense, prices are artificly fixed.
It just replenishes goods every X minutes, and demand every XXX minutes each day.Remove tax.
Wonderful, so how about fixing the bug whereby those of us that have hit "Elite" in trade ranking don't have any way of getting access to the founders world, as is supposed to happe.
It's kinda like this...
I want 50 items and I'm willing to pay 20k for each of them
You turn up with 2,000 of the bloody things, well i'll pay 20k for the first 50 but I'm not paying that price for the rest of them, i'll give you 15k per tonne instead.
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If you flood a market the demand (and prices) drop, it's basic economics.
It's a mechanism used to aid price balancing for low demand, high value goods to reduce the impact of flooding markets with those goods.
Michael
Wake up.
It's obvious.
We're all supposed to go back to Vipers no matter how much we've worked to get ahead.
Large ships are out. Too many successful players too fast. EVERYTHING is getting nerfed. The game now is really to see if you can keep up with the changes without losing your cr balance.
Yeah, it's funny how that works isn't it....And Founder's are exempt from this?
Nice lil' perk if that is the case!
Maybe.[Traders] are servants, and the customer is king. It is as it should be.
Maybe.Your customer is entitled to think you'll give them bulk discounts.