Would you, uh, care to explain that particular opinion? Im willing to wait for you to wipe the dribble from your mouth, but the arm flapping is a little distracting.
As on topic, thats my opinion flap free to change it
Would you, uh, care to explain that particular opinion? Im willing to wait for you to wipe the dribble from your mouth, but the arm flapping is a little distracting.
Because they're weak, not as weak as pulse, but weak.
Actually, engineering make burst laser truly worse than pulse on almost all kind of mods.
Are you saying that the focused blueprint is garbage?
Did some quick math on it > a class 1 pulse laser with Focused blueprint does about 25% more damage against an Anaconda at 1000m then a class 1 pulse laser with Overcharge blueprint + Oversized effect does at 500m + you get the better range with the Focused blueprint, so in some cases it's way better.
So in my opinion the Focused blueprint is not garbage.
Even the large one is a little sluggish. I'd love if FDev normalized the burst firing cycle to be the same across all sizes, and instead just increased the delay between bursts on the larger weapons.
Did some quick math on it > a class 1 pulse laser with Focused blueprint does about 25% more damage against an Anaconda at 1000m then a class 1 pulse laser with Overcharge blueprint + Oversized effect does at 500m + you get the better range with the Focused blueprint, so in some cases it's way better.
So in my opinion the Focused blueprint is not garbage.
Focused is good vs larger ships when you put it on size 1 and 2 weapons. Most of it's potential is wasted on size 3 and 4 weapons, even against the most armored of targets. I had 2 focused medium bursts to complement my overcharged Inertial impacts on my clipper and they worked quite well, but in the end I switched over to efficient beams because I needed more DPS.
Focused is my go-to on smaller gimballed lasers for this reason. That APV buff makes a big difference, it gives enough range to be doing near-full damage at the distances gimballed weapons still have respectable accuracy within.Did some quick math on it > a class 1 pulse laser with Focused blueprint does about 25% more damage against an Anaconda at 1000m then a class 1 pulse laser with Overcharge blueprint + Oversized effect does at 500m + you get the better range with the Focused blueprint, so in some cases it's way better.
So in my opinion the Focused blueprint is not garbage.
G1 long range beam is one of the best laser weapon, you don't need to fight at anything further than 3 Km, besides it's hard to hit anything at such range anyway since the hit box become so small.
However at say, 2-3 Km, a single G1 long range medium beam would be dealing equal or more damage to 2 G5 overcharged medium pulse, while actually consuming less energy. The single beam still generate more heat yes, but there's thermal vent if you need to.
And that's also mean you are freeing a weapon slot for other gun.
Focused need to be G5 to worth it, but even G1 long range is something every pilots need to try with laser mods.
I don't know about that. I find it virtually impossible to miss with long range railguns at several KM. Convergence ceases being an issue at range and the target's ability to move across your field of view to get out from under the crosshairs is all but nullified.besides it's hard to hit anything at such range anyway since the hit box become so small.
you need to wake up, because he said "overcharged inertial impact"...Im sorry... 40% hull with focused burst... I need some salt to wake up...
No... you actually woke me up. Tfw mate? How come we are not all running focused whatever?
Because I actually have those in long range flavour. The ease with which you can hit more distant targets is similar to using fixed lasers, being that they're both hitscan weapons. Only the lasers are even easier because they don't need to precharge.why would you bring up a fixed railung in a laser topic?