I really need help on how to use blender. I am trying to make some tool kit items and i can not understand how to move their arms into different pose. please help me out
That looks like a Kingdom Hearts game-ready model, downloadable from a few places, so I did. Good news is it's reasonably game-ready, all-trigons and low-poly. Bad news is it's optimized for Playstation animation -- not just rigged (the fbx file), but eight separate models. Several polys have normals facing wrong (guess Playstation doesn't care). The arms are in three pieces, the face is in three pieces . . .. . . this model and pose her with her arms down by her side using blender and put it on planet coaster
how can i get her hand to come down with the rest of her armThat looks like a Kingdom Hearts game-ready model, downloadable from a few places, so I did. Good news is it's reasonably game-ready, all-trigons and low-poly. Bad news is it's optimized for Playstation animation -- not just rigged (the fbx file), but eight separate models. Several polys have normals facing wrong (guess Playstation doesn't care). The arms are in three pieces, the face is in three pieces . . .
But since the fbx is rigged, you can use that. Select the Armature, go into Pose Mode, and rotate the shoulder bones (named joint102 and joint158) on the Y (green) axis using the Rotate tool.
View attachment 336065
Then in Object Mode individually select each of the models (geometry0 thru geometry7) and individually in the modifier properties apply the armature. Then select all eight of the models at once and clear the parent while keeping transforms (alt-P). Then you can delete the Armature and the models will stay in pose.
You've still got a lot of work after that (which I can't help you with, you might wanna search YouTube vids), but you'll have the pose baked. This is the one I used for what I just described:
Source: https://www.youtube.com/watch?v=Uxc65eL6lTQ
Look at the picture I posted, in the Outliner (on the right) -- see how I've selected the Armature? With that selected, in Pose Mode, the two bones I mentioned above each pose one of the two entire arms (including the puff-sleeve of the shoulder).how can i get her hand to come down with the rest of her arm
thanks so very muchLook at the picture I posted, in the Outliner (on the right) -- see how I've selected the Armature? With that selected, in Pose Mode, the two bones I mentioned above each pose one of the two entire arms (including the puff-sleeve of the shoulder).