Hey Stig, nice to see You around again! Always nice to PvP against someone who generally kills me with clever arguments. I'm trying to git gud tho!
Always make sure you have forum rebuy.
See, you're right. An informed buy was the way to go in ED. There's two issues though
I miss demo disks (showing my age here) you always knew exactly what you were getting and if it ran well on your system, any company that didn't bother with a demo was either hiding a bad product or technically incapable (in my opinion).
I tried the ED combat training demo and immediately backed ED, just for the look feel and sound of the flight model. Everything else is a bonus.
1. Lots of people, such as yours truly, love the game for diverse reasons. The eye candy, the flight and combat controls, the multi-player possibilities, etc. Shouldn't these people have bought the game, only because of a few aspects they find annoying?
Nope that's not what I mean, annoying will always happen and it's individual choice time. You choose to take the rough with the smooth, for example I like mods there are some great ones out there for Mount and Blade Warband like The Last Days of Middle Earth (lord of the rings) it's a fantastic mod but with some crippling bugs, I play it anyway and just save a lot in case of a crash. I'd never start having a big old whinge about the bugs as on balance it's worth it, if I angrily detested games that were unstable I'd just not play it.
Another example is Dead Space it's a great game in a genre that's right up my alley, but it's 3rd person which I just can't stand so I never played it. Every year or so I check if there a patch or a mod that's added 1st person view, and if there ever is I'll wipe the dust off the box and play beyond the first twenty minutes. But I'll never complain about it.
There seems more angry detestation than minor irritation involved in the PVP/E/mode debate.
2. Lots of the same people want some things to change. They even provide strong arguments here and there. Shouldn't ED ever change some of its Ethos, although it's a multiplayer, 10-year-plan game, with shifting community, shifting tech times, shifting demographics? Shouldn't it cater to expanding the playerbase (without nerfing the game's intelligence and complexity of course)?
It's bound to change over the course of the ten year plan, and that's a good thing as even the best games get boring after a while. But I'd say adding anything strictly PVP focused is a poor risk, as most players don't bother with it at all and CQC which was pure PVP was hated by most of the PVP'ers. Also inflicting something that seems unpopular on the majority of players may be a disastrous move.
I don't think there's a vast untapped market of gamers out there waiting for open only, space games are a niche to be as successful as ED is they have to cater to all the space fans, hence choice at the menu being a good idea (IMO).
Having said that FDEV's expanding into other language versions of the game, who knows how many new players there could be.
Cheers friend! (OMG I'm so jealous, 36h shift here IRL, while so many CMDRs roaming around)
Don't work too hard.