Can we have water as cheatcode in Alpha 2

Problem is, water is very much graphical and takes a lot of time to get pretty. The water we've seen so far hasn't gotten there yet, it's actually fairly ugly. So I'd be fine with them taking their time with the water, cheatcode basically means it's a feature at that point, and I'd rather we get water in its most beautiful form than an ugly prerelease.

First impressions are important. [yesnod]

+1 with Bob you can only make a first impression once

This is the greatest piece of advice my mom and dad ever told me.
 
Maybe water will make the game to have killer low FPS and they need to get it up so people won't go all omg what is this crap all over the things, just like some people complained about coaster editor. Some just do not understand even if it is behind code access. [rolleyes]

Of course I hope for it to be code-accessed but I also understand if they choose not to do that. It is quite brutal to program. Maybe the water we saw was something else, or something they hardcoded into place or something like that. Well, future will tell. ;)
 
It does seem as if they're using RCT3 water as a placeholder until the PC version is ready to be added. Get the impression they want to 'wow' us when they finally reveal it so I'm sure we can wait just a little longer [cool]
 
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The water looks Ok. It looks better then every blue tile or the strange idea to make a more waterlike tile.
Then i have a look what Transport Fever has in Alpha and suddenly i am all for waiting.
 
I wonder why only so few people seam to want it.... [blah]

For sure, the first thing that comes into my mind is a mountain with a spring, that flows down into a small lake, where coasters come through and spray up some water, but it's an alpha. That's something i can do in a year when it's finished.

Water seams to be somehting a lot want, at least a lot of the streamers use blue walls, signs or what so ever. I myself don't use this since it looks way too fake.
But even with a water like seen in alpha 2 videos, it would be very cool looking.

My vote goes for "waterworld"! [cool]
 
Honestly am wondering if it is too resource hogging at moment rather than the fact that it is not fully implemented. The Devs are likely on the latest hardware so can push the game further than the average customer can at the moment and thus they feel the impact it would have in game is too great?

Just a thought rather than it being directly linked to the actual quality of the water in the current build.

Although wouldn't mind the cheat code to unlock and then if it does cause issues a player can choose to just not use it at least?

Am on the fence about this tbh. What I would also be happy with is even if it's not ready with Alpha 2 initial then maybe we can see it added to an update as it is still part of the terrain rather than waiting a further 8 weeks for Alpha 3 to drop when we will no doubt have so much more to check out then anyways.

Regards,

Adam
 
Problem is, water is very much graphical and takes a lot of time to get pretty. The water we've seen so far hasn't gotten there yet, it's actually fairly ugly. So I'd be fine with them taking their time with the water, cheatcode basically means it's a feature at that point, and I'd rather we get water in its most beautiful form than an ugly prerelease.

First impressions are important. [yesnod]
I'm not completely agree.

I mean, of course first impressions are important, but we are not dating a girl here. It's the alpha of a game, the goal of an alpha is to see the evolution, the improvements.
A cheatcode does not mean that it's a feature, but "a not finished feature" which is really different. The same way the showed a "underconstruction" version of the coaster tool in alpha 1, everyone knew it was under development. (to be truly implicit, they can always use a very clear password like "underdevelopmentwater")

I mean, for now, people are using a blue tile to simulate lakes, or a blue path to simulate river.
I think it's even uglier than the most basic of basic water.

And when they will improve water in the alpha 3, everyone will applaud (just like what we have just seen with the evolution of the coaster editor between alpha 1 and 2)

The only question is : Is the water, even if it's basic, is sufficiently developped to be given to users or Is it just a texture with too much bugs ?

Anyway, they "accidentally" showed water for a reason : to collect our opinion, so this is mine :

- If it's just for a "visual issue", and the water just "works" pretty well, then, they can put it behind a cheatcode. It will be seen as a good thing (such as coasters) even if we want something better in the next alpha.
- If it's full of bugs, does not react well to physics, and that in fact it's just a placehold on a plan, then ... I'm agree, just don't, and take your time.

My 2 Cents
 

Joël

Volunteer Moderator
Water won't be in Alpha 2, and there won't be a cheat code to unlock water, according to an answer that was given in the live Q&A of today. However, there is a small chance we can unlock something else... [rolleyes]

See this post in the Q&A thread

Hi thanks for your questions!

We're not sure on 'fenches' :p, but benches and bins will definitely be in the final game, you'll have to wait and see as to when.

Water won't be in as a cheat code (sorry, turns out I'm bad cop today), but there might be a sneaky code that unlocks something else. Stay tuned!

No teacups in alpha 2, (they stopped for a coffee break haha) it's another wait and see I'm, afraid.
 
As I said about what this might be in the Q&A thread, it could be an alternative to water, as a temporary means of displaying it, maybe a water type of tile, which looks more like water, rather than using the blue tile that we used in alpha 1. I am only guessing here, and this could at least make it possible to create artificial lakes, until the proper water tools have been fully developed. We can only wait and see!
Having said. "There might be a sneaky code that unlocks something else." I could be barking up the wrong tree.
 
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Water won't be in Alpha 2, and there won't be a cheat code to unlock water, according to an answer that was given in the live Q&A of today. However, there is a small chance we can unlock something else... [rolleyes]

See this post in the Q&A thread
Hmmmmmmmm........ hard to come up with any idea what that can be. [yum]

Redesigning our entrances?
Testing out benches and trash bins?
Testing shop stands?
Gulpee...?



.... Fontains??
 
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Hmmmmmmmm........ hard to come up with any idea what that can be. [yum]

Redesigning our entrances?
Testing out benches and trash bins?
Testing shop stands?
Gulpee...?



.... Fontains??

Have you noticed, the devs always keeps us in suspense, guessing what things might be, when it comes to giving us anything extra. [rolleyes]
 
We need Water! [cry] [cry] [cry]

I think most of the community were expecting to have Water in alpha 2, along with the terrain tools, because, water has been seen in some of the footage we have already seen. I know it was mentioned that they are still working on this and they want to get it perfect before adding it to the game. Would it be possible to let us have Water in the stage it is now, just so we can use it for making water based parks. It doesn't need to be perfect for now, but it will save having to use blue wall pieces, to represent water, like has been done in alpha 1. Even if it needs a cheat code to open it, like you gave us for the coasters. Water plays a very big part in any game of this kind and I am sure it would go down well with everyone. We are not asking for waterfalls or flowing water, just the blue stuff for filling lakes and making proper harbours for our Pirate Villages. So please Frontier, can we have just the basic water in alpha 2. [rolleyes] [rolleyes] [yesnod] [yesnod]

Add your support here in this thread, if you want Water! [yesnod] [yesnod] [yesnod]
if not water, then a water-looking roof tile. PLEASE.
 
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