Can we stop calling it a community challenge?

Okay so first of all, this post is going to come across as very negative. I've no hate towards Frontier, love the stuff they do. I'll try and bring make this post as constructive as possible.

The issue is that it's called a community challenge and yet there seems to be absolutely nothing community based about it other than a bunch of numbers towards a goal. There's nothing neccasarily wrong with this in itself but you've offered rewards for this challenge. However the rewards aren't based on the completion of the goal. The rewards are solely based on how many animals you personally release/give birth to and you're garunteed those items whether the challenge succeeds or fails as you get them as you achieve the certain milestones. Now I'm not sure if you can partake in the community challenge in offline mode, however if you can't then could we please add it if you intended to keep these challenges this way.

I'm just very confused as to what it is you're trying to achieve with these community goals. What's the point of them being sold as community?

I think that if you want to run down the path you've already laid out then you should only give the rewards upon success of the community goal.

Or you could split the path up and get your rewards for the tiered numbers and then have an extra reward for if the goal is completed.

Or thirdly, scrap the entire idea and just have the rewards solely based on personal number of animals released like it is now and not bother with the community thing and just keep them as rewards to be done whenever at any time.

We're on our third community goal if I'm counting correctly and we're already seeing a repeat of objectives just with a different animal. I think a community thing should be more than just breed or release, I've no idea what, but then again since we're already on repeat objectives it seems like you guys have hit a brick wall with ideas there too.

I love the idea of the community coming together to achieve something whether rewarded or not, I just don't think we should be both rewarded and not rewarded at the same time it does make things a little confusing.
 
I love the idea of the community coming together to achieve something whether rewarded or not, I just don't think we should be both rewarded and not rewarded at the same time it does make things a little confusing.

See, the thing with franchise is, that it was market as working together as a community to help the virtual animals. I think that's the problem: Franchise does not cater this. People are buying animals for less cc, then reselling it for more to become richer, to dictate the price of the market further. At the end it's like: "I am so good in this game, I could afford buying 10 gorillas to breed."
Its a (in my opinion problematic) competition, not community work. Plus, the "community" only adresses those whos franchise is not fresh but running well since basically day 1. What kind of community does not address newbies?

So, I agree that something is off with the community challenges. But it's mainly because something is off with franchise in general. I started my franchise yesterday and after I read that nothing has change since beta, I really think I would have better played challenge mode. I want to play with the idea of conservation and not with the idea of capitalism. I'm not playing cities skylines or Planet Coaster here (the franchise mode would have been good there).

And yes, if I could, I would like to engage in a COMMUNITY not a competition. Have enough competition in real life already.
 
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Absolutly agreed.
Its a mindless grind, nothing else.
A community challenge it would have been with realistic numbers that could be reached if everyone "donated" maybe 10 animals.
A number that you can archieve if you manage a good, solid zoo.

That they set the numbers so high is clearly showing that they intentionally want this disgusting puppy mills and grindgameplay.
Ofc it is generating playtime, it makes people stay ingame for the grind.
To participate feels not different as the soulless grind in any rotten mmorpg to be honest.

I mean i don't even care for the costumes and i can set up a puppy mill, grind 150 animals and close the crap in a couple of hours with the practice i have now, but
seriously, i can grind elsewhere without virtual animal abuse.
 
A meaningful community challenge would be for instance to allow only one release per player, and the global score is calculated by getting the average of all genetic stats. Rewards would be to all participants, and based on that average, encouraging people to get and release healthy animals, and to cooperate so others can also release healthy animals (because if they don't it will impact your reward as well). Would we be able to reach an average score of 100% in all stats, or at least 95%?
 
Absolutly agreed.
Its a mindless grind, nothing else.
A community challenge it would have been with realistic numbers that could be reached if everyone "donated" maybe 10 animals.
A number that you can archieve if you manage a good, solid zoo.

That they set the numbers so high is clearly showing that they intentionally want this disgusting puppy mills and grindgameplay.
Ofc it is generating playtime, it makes people stay ingame for the grind.
To participate feels not different as the soulless grind in any rotten mmorpg to be honest.

I mean i don't even care for the costumes and i can set up a puppy mill, grind 150 animals and close the crap in a couple of hours with the practice i have now, but
seriously, i can grind elsewhere without virtual animal abuse.
This ^^
 
TBH I kinda wish that was the real incentive. That everyone gets the full costume/reward if the "community" reaches the goal. The way it currently stands it just makes it so that the factory farm tycoons with hundreds of thousands of gorilla pens and millions of CC get the costumes and contribute 50-80% of the community goal, and the majority of players who struggle to buy even a single higher ranking animal (be it tigers, gorillas, elephants, etc). are stuck with little to no CC. For instance for the gorilla challenge I released 4 gorillas into the wild. It cost me nearly all my CC I earned up until that point just to buy a single male and female gorilla who only had two children in their entire lifetime. So it really wasn't my fault that gorillas were going for 6k CC with bad genes, and that my "breeding pair" weren't breeding fast enough.

As it stands franchise mode and community challenges as a whole are the exact opposite of what the goal of the game is. If the goal is to make humane, educational and conversationally savvy habitats, sorry you are instead getting puppy mills but for albino tigers. If the goal is to sit back and watch your animals grow, sorry I just see dollar signs and separate my gold animals into pens to rebreed and my bronze into the market for scraps. If the goal is for the community to come together, you failed, cause participation alone isn't enough, you need to somehow crank out 500 of whatever animal they require that week.
 
I think with these types of challenges they support not only animal production factories, but inbreeding also. It seems it doesn't matter, what genes your released animal has. We still do not have family trees, so who cares!
Also haven't noticed the negative effect of inbreeding yet. Or at least not heard of from a player. I didn't breed much yet, so no inbreeding.
 
It doesn't feel much like a Community Challenge. It doesn't matter if it fails or not, because there is nothing special if the Community Goal is reached.
This would be a cool Way to introduce a new Plant or Animal to the Game. If the Goal is reached, Frontier could make it possible for everyone to buy the Animal, Plant....
 
You guys are right, thats why I only participated in the beta lion challenge.
I feel this has nothing to do with community or success, just a breeding factory.

Im even holding off playing the franchise for now as I prefer to wait a bit to see them fix the career bugs first.
I played beta, so I know what franchise will be, but I prefer to play the career b4 going into the franchise stuff
 
What are even the rewards? I mean I have 100s of 1000s of cc from just playing the game and I have maybe had inbreeding once or twice by accident. I buy low sell high sometimes, but I've never sold anything above 3.5k and regularly I'm posting at reasonable prices or else my storage fills up. .. and cash isn't an issue either... what's the point of these challenges? I've just ignored them ... unless they start giving purple pandas or something I dont see the point.
 
What are even the rewards?

You get, and I can't remember in what order so forgive me.

1) Animal of the task hat
2) Animal of the task top
3) Animal of the task pants
4) Random animal with random genes
5) Random animal with random genes
6) Random animal with random genes
7} 50-500 CC (from what I've seen}

They are rewarded for you personally releasing or breeding animals. So, and again forgive me the numbers are made up and off the top of my head just for an example, the first animal you breed or release gives the hat, second the top, third the pants, 10th the first random animal, 15th the second, 20th the third and then the 25th the CC.

I'm not sure reaching the gold tiers actually give anything. Also the challenge doesn't need to be completed successfully in order to recieve the prizes as you're granted them as soon as you reach one of the milestones. On top of this, there isn't, as far as I'm aware an actual prize for the community successfully completing the task of do X 90,000 times. That is just an arbitrary number I'm guessing for the fun of it?
 
And then there’s the franchise stans that come screaming “But making CC is so easy! YooUuu arEe jUust LazYyy!”

Yeah, it’s super easy with farms. Even with normal zoos if you have been playing from the beginning.

But. That’s. Not. The. Point.
 
And then there’s the franchise stans that come screaming “But making CC is so easy! YooUuu arEe jUust LazYyy!”

Yeah, it’s super easy with farms. Even with normal zoos if you have been playing from the beginning.

But. That’s. Not. The. Point.
As I said in another post too, I started working on the Japanese monkeys yesterday and worked up to silver already from cash and a few 200ish cc animals. It really isn't that hard.

I started my zoo from pronghorned antelopes and then American bison. All cheap < silver animals at the start. All in 1 enclosure. Basically 1 male and some females, and just change out the male once he has a bunch of daughters. No inbreeding (In sure 1 slipped by on accident) .. at one point I tried to make a second enclosure cuz I thought if i could ping pong males or something ... but it was too confusing.

Then I moved to red pandas. These are generally in the 400 to 600 cc range for golds and have a good turnover rate. I made 2 pens of those. 1 male 1 female at a time. No inbreeding ... all super happy animals. Keep the best ones, sell the rest, and research and purchase good mates. I liked this a lot so I moved on to cats and bears and did the same thing. I even do wolves like that cuz I dont like all the fighting. And wolves are pretty cheap.

Beyond that .. I mean its online gaming. Any kind of marketplace is going to draw out the capitalists. Hopefully they will add like a 1 hour licensing delay for reselling or something, but a community is always going to have all kinds of people. And unfortunately sometimes some people are going to step on your toes. Someone always gets the biggest tomatoes... and even though no one says anything, everyone knows that person got the biggest tomato on purpose.

Maybe they could have a new skin for the animal that gets unlocked for everyone if the challenge gets finished.

Ok I'll stop typing
 
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As I said in another post too, I started working on the Japanese monkeys yesterday and worked up to silver already from cash and a few 200ish cc animals. It really isn't that hard. Its 1 enclosure, 1 male, no inbreeding.

I started my zoo from pronghorned antelopes and then American bison. All cheap < silver animals at the start. All in 1 enclosure. No inbreeding (In sure 1 slipped by on accident) .. at one point I tried to make a second enclosure cuz I thought if i could ping pong males or something ... but it was too confusing.

Then I moved to red pandas. These are generally in the 400 to 600 cc range for golds and have a good turnover rate. I made 2 pens of those. 1 male 1 female at a time. No inbreeding ... all super happy animals. Keep the best ones, sell the rest, and research and purchase good mates. I liked this a lot so I moved on to cats and bears and did the same thing. I even do wolves like that cuz I dont like all the fighting. And wolves are pretty cheap.

Beyond that .. I mean its online gaming. Any kind of marketplace is going to draw out the capitalists. Hopefully they will add like a 1 hour licensing delay for reselling or something, but a community is always going to have all kinds of people. And unfortunately sometimes some people are going to step on your toes. Someone always gets the biggest tomatoes... and even though no one says anything, everyone's knows that person got the biggest tomato on purpose.

Maybe they could have a new skin for the animal that gets unlocked for everyone if the challenge gets finished.

Ok I'll stop typing

It’s still not the point.

The point is the game shouldn’t encourage you to create puppy mills. Shouldn’t encourage you to resell higher. Shouldn’t encourage you to play others to gain more CC and become a good tier in some challenge.

One thing is having capitalists in the group. That’s inevitable. It’s completely different if, by design, the best (and if you don’t have much time, often the only too) way is to hoard your fortune and bring others down. The way franchise is designed right now screams “hoard CC! Breed non-stop! Sell for as much as posible! Have this second zoo only for farming even more CC! Release 999 animals all by yourself! Profit, profit, profit!”.

It’s not inherently bad. But then don’t come to me saying “it’s about the animals” or “the game teaches you about conservation” or “the community goal is to simulate zoos helping each other”.

You can’t have both.

And just to be clear, one more time: how easy you, or anybody, is able to make CC. Is. Completely. 100%. Absolutely. Irrelevant.
 
I do wish they'd add a variant skin for the event animal instead of the avatar outfits... I mean, does anyone actually care about avatar outfits?

i wouldn't like that, it'd make it even worse if you couldn't afford to participate. losing out on an outift is meh, but losing out on a unique animal skin? that'd be even worse.

right now it's bad enough for people who can't afford the community animal, making the reward they miss out on that much more unique and interesting is a even greater punishment

and i agree with the previous statements. This game touted itself as conservation and education heavy, as valuing the genes of the animals you breed...which makes it all the more weird that they not only allow inbreeding to count towards the goal, but encourage it. That's why so many crap gene animals are on the market, driving up the price of the good ones...people just inbreeding for quick CC and community challenges
 
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