Can we talk about things that just don't make sense?

Black Markets that only sell not buy.

Platinum. Everybody wants it but nobody sells it.

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When you plot a hundred+ LY journey and target anything else along the way you have to replot your course to get it to show your next jump point. This in particular drives me mad.

Assume you know this was fixed with a hot key?????????????
Have a look in your keyboard bindings. ;)
 
Stations that are 500k LS from the sun but have the same prices as any other station. If it were only up to me, those guys could starve to death, I am not flying 45 minutes one way for nothing.
 
In SC, the scanner can detect a sidewinder at 500Ly, but not the star you're about to be fried by unless you scan it first!
 
The latest thing that doesn't make sense to me is the misses being glued to her laptop pretty much EVERYTIME I walk in the house and beyond a "Hi Sweetie!", goes right back to it for who knows how long.

And yet,,,,,,,

In spite of me accepting (I have NEVER given her grief about it) that I live with a online social junkie, EVERY freaking time she hears the hanger deck doors open, or hears the sound of my engines spooling up, will suddenly dash onto the tarmac and asks:

"ARE YOU GOING INTO SPACE AGAIN?!?!?!?!"

Really??? :eek:
 
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Pressing "Launch" at an outpost, then the landing pad lowers, turns 180 degrees and rises again before you can launch.
Why?

Not only that, the same landing pad will also lower/turn 180/raise back after you take off, which does not make sense at all since it looks completely the same from any side.

And don't get me started on waiting for these stupid "blast shields" to lower before letting me take off, even though they are placed on the wrong side of the landing pad and obviously don't serve any function (except decorative) at all.
 
Not only that, the same landing pad will also lower/turn 180/raise back after you take off, which does not make sense at all since it looks completely the same from any side.

And don't get me started on waiting for these stupid "blast shields" to lower before letting me take off, even though they are placed on the wrong side of the landing pad and obviously don't serve any function (except decorative) at all.

Don't get me started on outposts that have one side of the pad facing space but the side where you need to approach from has a big metal pole in front of it . . .
 
Why do Agri planets want food cartridges, the crappiest form of food available?
Debt repayments. They have to send all the good food out because they bought system defense ships from the Federation and now have to pay for them in the only way they can.
 
Frontier: Elite II (1993)
Newtonian physics with max speed limited to 204522.25 km/s. Gravity is simulated, so you can use a slingshot maneuver, you can even orbit things, though due to low accuracy of the simulation the orbit won't be stable. Can't blame it, as it was a game that occupied two floppy disks and ran on things like 386 and 486 (I'm not talking of Atari ST and Amiga as that's something I haven't ever seen).


Elite: Dangerous (2014)
Liquid space with max speed limited to 300 m/s and no gravity simulation due to technical restrictions. Can't blame it, as it's a game that occupies 5+ GB of disk space and runs on 2 GHz Quad Core. You can't possibly expect it to beat the 486, can you?
 
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Platinum Rarity Trivia Time!

If you possessed all of the platinum, ever mined on the planet earth, you could fit it into your house.
 
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