Why aren't we friends yet? Let's fight some time.
I'm in Colonia, if you come by you know where to find me. Hint, it's the asteroid base close to the pretty lava world.
Well the idea with the build is to knock your opponent of their target just before they fire so you want to keep your cannon shots as close together as possible and fire them first before the PA's. Also, have having the PA's lined up like that will make landing all 3 of them easier.
2 fire groups, interesting. I have everything in one and just fire them together. But I have the cannons on 1 side too, reasoning is if I hit off center it should amplify the effect. If I have one left and right the effect might cancel, but no idea if that is right. I know it works in a good way and bad way. I had a fight there I turned the opponent into a good firing solution and ate a full PA volley. Sometimes I miss the feedback rail, especially if I see somebody banking and can't really do anything about it.