My main beef with cannons are not fire rate but rather projectile speed.
It's damn slow when trying to hit a target that moves at a MINIMUM 900 km/h
S1 Cannons have a 1000 m/s projectile speed. That's the equivalent of the Bofors 40mm WW2 cannon.
The Bofors 40mm cannon had a refire rate of 4 rounds per second. The S1 Cannon has 2 rounds per second.
Now, i get that game balance is an issue but keep in mind that this is the SMALL cannon. The S2 is 875m per second, also WW2 speeds.
Let's take the S2 in comparison to the WW2 German 8.8cm cannon, about TWICE the size of the Bofors 40mm. It had a shell velocity of 840 m/s.
It also had a 0.00 rounds per minute so it's a little slower.
Here's the kicker though, the fire rate of cannons in Elite are damn abysmal since both S1 and S2 are equally slow.
So we essentially have WW2 shells in a game where we have ships that move at about (base speed) which is 900 kilometers per hour.
Now, yes, the fastest airplane in WW2 was the Supermarine Spitfire and had a top speed of 763 km/h so there is that.
But remember we are talking about BASE speed. Our ships have no issues going FAAR beyond that.
Now, with the abysmal refire rate and projectile speed puts the Cannon in a rather subpar spot.
Proposition:
- Increase Fire Rate to S1: 4 rounds per second / S2: 3 Rounds per second / S3: 2 and so on...
- Increase projectile speed to 1300 / 1100 / 900 / 750 (Large gun already has 750)
It's damn slow when trying to hit a target that moves at a MINIMUM 900 km/h
S1 Cannons have a 1000 m/s projectile speed. That's the equivalent of the Bofors 40mm WW2 cannon.
The Bofors 40mm cannon had a refire rate of 4 rounds per second. The S1 Cannon has 2 rounds per second.
Now, i get that game balance is an issue but keep in mind that this is the SMALL cannon. The S2 is 875m per second, also WW2 speeds.
Let's take the S2 in comparison to the WW2 German 8.8cm cannon, about TWICE the size of the Bofors 40mm. It had a shell velocity of 840 m/s.
It also had a 0.00 rounds per minute so it's a little slower.
Here's the kicker though, the fire rate of cannons in Elite are damn abysmal since both S1 and S2 are equally slow.
So we essentially have WW2 shells in a game where we have ships that move at about (base speed) which is 900 kilometers per hour.
Now, yes, the fastest airplane in WW2 was the Supermarine Spitfire and had a top speed of 763 km/h so there is that.
But remember we are talking about BASE speed. Our ships have no issues going FAAR beyond that.
Now, with the abysmal refire rate and projectile speed puts the Cannon in a rather subpar spot.
Proposition:
- Increase Fire Rate to S1: 4 rounds per second / S2: 3 Rounds per second / S3: 2 and so on...
- Increase projectile speed to 1300 / 1100 / 900 / 750 (Large gun already has 750)