There have been a lot of complaints about the rank system being bad/too grindy and I think a lot of it comes down to how there's nothing interesting between the big unlock levels - which aren't that big due to being spread so far apart and almost exclusively unlocking old content that's been in the game for years.
This could all be improved if the care packages were more interesting.
What's in a care package currently?
I looked at the contents of the care packages I got when leveling from 1-100 and it seems the formula is something like:
The credits reward is insignificant.
The G1-G2 materials are insignificant and can be traded to full from just 1-2 G5 mats when needed.
The G3 mats are unlikely to roll the few useful ones you actually use a lot of when engineering your ships.
G4 materials are good, can contain the highest tier of raw materials while not blocking the extra G5 mat slot.
Odyssey assets are almost useless - the 100 different types of goods/data you need to engineer specific things that you can't use material traders for are the main blocker in odyssey engineering. On top of that odyssey engineering is limited enough that you can just be done with it and never have an use for those mats again.
If it was 1-2 slots of high barter value assets, 2 slots of odyssey data and 1-2 slots of odyssey goods then it would still be pretty bad as a reward (due to RNG on the data) but it would actually give people who don't want to do odyssey content a leg up on engineering their odyssey stuff and maybe pull them in that way.
By the way - what happens on my Epic alt who doesn't own odyssey after I open 40 care packages, will it just never clear the next ones from my inventory when my odyssey inventory which I can't access is full?
What could be in a care package?
Now that is out of the way - as the the thread title suggest I don't necessarily want better care packages just more interesting ones.
I think the best way to make it interesting would be to just have more types of care packages and let you choose which one you want to redeem out of 2-3 like some sort of rogu-elite level up.
Other types of care packages could be:
This could all be improved if the care packages were more interesting.
What's in a care package currently?
I looked at the contents of the care packages I got when leveling from 1-100 and it seems the formula is something like:
The odyssey materials have some sort of pool for each slot (for example Aerogel/Graphene will only spawn in slot 1 and Microelectrode in slot 5) which isn't really important (though it likely means a few assets are could be left out from the pool and it's slightly biased on that side.
- G1 Horizons
- G2 Horizons
- G3 Horizons
- G4 Horizons
- G5 Horizons
- ? Odyssey
- ? Odyssey
- ? Odyssey
- ? Odyssey
- ? Odyssey
The credits reward is insignificant.
The G1-G2 materials are insignificant and can be traded to full from just 1-2 G5 mats when needed.
The G3 mats are unlikely to roll the few useful ones you actually use a lot of when engineering your ships.
G4 materials are good, can contain the highest tier of raw materials while not blocking the extra G5 mat slot.
Odyssey assets are almost useless - the 100 different types of goods/data you need to engineer specific things that you can't use material traders for are the main blocker in odyssey engineering. On top of that odyssey engineering is limited enough that you can just be done with it and never have an use for those mats again.
If it was 1-2 slots of high barter value assets, 2 slots of odyssey data and 1-2 slots of odyssey goods then it would still be pretty bad as a reward (due to RNG on the data) but it would actually give people who don't want to do odyssey content a leg up on engineering their odyssey stuff and maybe pull them in that way.
By the way - what happens on my Epic alt who doesn't own odyssey after I open 40 care packages, will it just never clear the next ones from my inventory when my odyssey inventory which I can't access is full?
What could be in a care package?
Now that is out of the way - as the the thread title suggest I don't necessarily want better care packages just more interesting ones.
I think the best way to make it interesting would be to just have more types of care packages and let you choose which one you want to redeem out of 2-3 like some sort of rogu-elite level up.
Other types of care packages could be:
- Odyssey Care Package (only odyssey mats, more of them)
- Ship Engineering Care Package (only horizons mats, more of them)
- Guardian Care Package (guardian mats for tech broker unlocks)
- Thargoid Care Package (thargoid mats for ammo synth)
- Federal/Imperial Navy reccomendation (alternative way to gain a bunch of navy rank for those that still need it)
- Weapons/Modules (instead of permanently unlocking PP modules just give away a single one of them without the unlock)
- Merits (for those that want to compete in the top 10 or do big picture powerplay stuff if these count towards system progress, could also be some sort of 4th low volume super power play cargo you can get via this package that does a lot of system progress wherever you put it)
- Credits (its money!)
- Tritium Delivery to my FC fuel tank (its time saved)
- Distilled jumponium in a bottle (supercharges your FSD in a station (with the good stuff too from neutrons), hightly legal, useless for explorers, but great for getting around the bubble)