Cargo should make use of the Thargon code and persist longer

Hello forum, just watched the video about Thargons and hope that the idea can be extended to allow cargo to last longer without causing the performance issues that it used to, or currently does.

I.e. an undisturbed blob of discarded cargo can just be one network 'thing' which then splits off units one by one that start to decay when each individual one is knocked by someone / thing.

I haven't played in a while due to real life but remember decaying cargo being a bit of a disappointment, but understood the reasons. I get the fact that it should disappear from the game after a while regardless especially when no one is looking.

PS That Mark Allen chap is rather clever...
PPS The things discussed in recent videos are cool and would definitely make it easier for someone like me to dip back into the game, thanks Frontier for all the passion you put into the project!
 
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