Currently it is impossible to coexist carnivores with herbivores in the same enclosure or to cohabit carnivores of the same size but of different species. Because either carnivores kill herbivores or carnivores kill each other, which is not a problem in itself. the problem is that it lacks logic and the fighting is triggered for no reason.
In nature nowadays (and even in the past) many predators cohabit peacefully in the same ecosystem. In the wild plains of North America, bears coexist with wolves, coyotes, pumas, lynxes and wolverines. In Africa, lions cohabit with hyenas, cheetahs, leopards, jackals, cracales and crocodiles.
Of course it happens that fights is triggered, and often for the same reason: the lack of food! But when the food is in sufficient quantity everyone lives together in peace!
I propose that this be added to the game, the carnivores will live in peace as long as the number of feeders in the enclosure will be sufficient: 1 feeder per species. if a fedder is empty, disabled, deleted, or even sabotaged or falls down, the carnivores will start fighting each other again!
Other things, in nature, hunting predators than when they are obliged to do so. But if it can, all the carnivores will prefer to scavange, they prefer easy food (which does not run away, which does not defend itself). This too could be added to the game, with a food prioritization system for carnivores.
it's very simple, carnivores eat first in feeders or goats (or carcass), if none of this is available, carnivores will attack herbivores.
As for Spinosauridae: they eat primarily fish, if there are no fish they will eat in feeders to carnivores and goats, and finally herbivores.
Summary :
Normal carnivores: feeders and goats> herbivores
Spinosaurid: Fish Feeders> Feeders and Goats> herbivores
In nature nowadays (and even in the past) many predators cohabit peacefully in the same ecosystem. In the wild plains of North America, bears coexist with wolves, coyotes, pumas, lynxes and wolverines. In Africa, lions cohabit with hyenas, cheetahs, leopards, jackals, cracales and crocodiles.
Of course it happens that fights is triggered, and often for the same reason: the lack of food! But when the food is in sufficient quantity everyone lives together in peace!
I propose that this be added to the game, the carnivores will live in peace as long as the number of feeders in the enclosure will be sufficient: 1 feeder per species. if a fedder is empty, disabled, deleted, or even sabotaged or falls down, the carnivores will start fighting each other again!
Other things, in nature, hunting predators than when they are obliged to do so. But if it can, all the carnivores will prefer to scavange, they prefer easy food (which does not run away, which does not defend itself). This too could be added to the game, with a food prioritization system for carnivores.
it's very simple, carnivores eat first in feeders or goats (or carcass), if none of this is available, carnivores will attack herbivores.
As for Spinosauridae: they eat primarily fish, if there are no fish they will eat in feeders to carnivores and goats, and finally herbivores.
Summary :
Normal carnivores: feeders and goats> herbivores
Spinosaurid: Fish Feeders> Feeders and Goats> herbivores
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