Carrier advantages for explorers

Indeed! A sidenote:

Where almost every ship I make has a good sized fuel scoop as standard, with a fleet carrier, fuel scoops arent nearly needed as much. This opens up another slot for other gear. Just dont go far, watch your fuel. In case you do jump too far away by accident, just jump your carrier to your position. Even with very low fuel, you should be able to make it back to your carrier, now in the same system, in supercruise. No need for a fuel rat intervention
 
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