Welcome to Carrier Ownership Arf.
It was Great to see you open the carrier's Module and ship stock and realize it would not be easy to configure on stream........
In my Opinion, Module and Ship Stock, should be handled like the Commodity and Bartender Markets.
Carrier Stock Packs ..... They just suck.
For example
I want to stock Mining Modules
Specifically
1A,3A,5A Collector Limpets
1A,3A Prospector limpets
4A Refinery
1D,2D Mining Laser (fixed)
1D Abrasion Blaster
1B,2B Subsurface
2B Seismic Charge
1I Detailed Surface scanner
maybe Cargo Racks too
I only want A rated Limpets , because the lesser Collectors time out and Prospectors ratings affect Yield.
(When group mining other players targeting a Lower Grade Prospector affects yields for those players too, right ?)
I only want to stock 2 or 3 of each item
In order to stock A rated modules & larger modules I have to Get the Tier 3 (or 2) packs,
The Top Tier packs contain lots of stock, including oh so many "Rubbish" Modules nobody would/should ever use when mining.
There is no control over stock levels, it's all or nothing to be able to stock the only gear people should use.
So, let's Stock only the Mining Modules.
Limpets 4510
Mining Tools 115
Mining Utilities 1480 (No Collector Limpets!?!)
so that's 7105 units out of 25000
Just for Mining, Now if I want to stock Cargo racks or scanners ?
But it's worse because that 7105 is not out of 25000.
Because just to have a Carrier your friends can use to store mining ships and equip mining modules.
Pioneer 200
Vista 120
Bar 150
Cartographic 120
Outfitting 1750
Shipyard 3000
Redemption 100
Armory 250
Repair 180
Refuel 500
===================
6370
25000 - 6370 = 18630
and 18630 less Module Stock of 7105 = 11,525
Suddenly My carrier has less than Half it's cargo capacity, for 1 Game Activity.
What if I actually want to sell ships in my Shipyard ?
The Python or Krait is a good ship for Mining (10210 units)
Does my carrier even have room for this ? , Realistically , No,no it does not.
So
Add in 2000 T of Tritium because filling up more than once a month is annoying and you don't want to run out in the middle of nowhere. and the tank of 500 is a bit small for any longer range trips.
Add in some Unobntainium stored on your carrier say 500 units of Thargoid Resin, Meta-Alloys, HN Shock Mount, Hutton Mugs, pocket lint, etc.
This leaves The space for Storing/Buying the mined resources
Say you want to Buy Platinum, Osmium, Painite ?
You can setup a Buy order for just 2000-3000 of each ? no , no you cannot, you just don't have space.
Module and Ship Stock, should be handled like the Commodity and Bartender Markets.
Setting a preferred stock level of each Item , which is then replenished when you Visit an Admin system and restock....
It was Great to see you open the carrier's Module and ship stock and realize it would not be easy to configure on stream........
In my Opinion, Module and Ship Stock, should be handled like the Commodity and Bartender Markets.
Carrier Stock Packs ..... They just suck.
For example
I want to stock Mining Modules
Specifically
1A,3A,5A Collector Limpets
1A,3A Prospector limpets
4A Refinery
1D,2D Mining Laser (fixed)
1D Abrasion Blaster
1B,2B Subsurface
2B Seismic Charge
1I Detailed Surface scanner
maybe Cargo Racks too
I only want A rated Limpets , because the lesser Collectors time out and Prospectors ratings affect Yield.
(When group mining other players targeting a Lower Grade Prospector affects yields for those players too, right ?)
I only want to stock 2 or 3 of each item
In order to stock A rated modules & larger modules I have to Get the Tier 3 (or 2) packs,
The Top Tier packs contain lots of stock, including oh so many "Rubbish" Modules nobody would/should ever use when mining.
There is no control over stock levels, it's all or nothing to be able to stock the only gear people should use.
So, let's Stock only the Mining Modules.
Limpets 4510
Mining Tools 115
Mining Utilities 1480 (No Collector Limpets!?!)
so that's 7105 units out of 25000
Just for Mining, Now if I want to stock Cargo racks or scanners ?
But it's worse because that 7105 is not out of 25000.
Because just to have a Carrier your friends can use to store mining ships and equip mining modules.
Pioneer 200
Vista 120
Bar 150
Cartographic 120
Outfitting 1750
Shipyard 3000
Redemption 100
Armory 250
Repair 180
Refuel 500
===================
6370
25000 - 6370 = 18630
and 18630 less Module Stock of 7105 = 11,525
Suddenly My carrier has less than Half it's cargo capacity, for 1 Game Activity.
What if I actually want to sell ships in my Shipyard ?
The Python or Krait is a good ship for Mining (10210 units)
Does my carrier even have room for this ? , Realistically , No,no it does not.
So
Add in 2000 T of Tritium because filling up more than once a month is annoying and you don't want to run out in the middle of nowhere. and the tank of 500 is a bit small for any longer range trips.
Add in some Unobntainium stored on your carrier say 500 units of Thargoid Resin, Meta-Alloys, HN Shock Mount, Hutton Mugs, pocket lint, etc.
This leaves The space for Storing/Buying the mined resources
Say you want to Buy Platinum, Osmium, Painite ?
You can setup a Buy order for just 2000-3000 of each ? no , no you cannot, you just don't have space.
Module and Ship Stock, should be handled like the Commodity and Bartender Markets.
Setting a preferred stock level of each Item , which is then replenished when you Visit an Admin system and restock....
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