"One man can make a difference" Wilton Knight 1982
"One is the loneliest number you'll ever know." Three Dog Night, 1968.
"One man can make a difference" Wilton Knight 1982
"One is the loneliest number you'll ever know." Three Dog Night, 1968.
FDev want elements of the game to be epic achievements, players owning 20+ ships and swimming in a McDuck vault after a weekend isn't what they want.
Simple as that.
I'm pretty sure none of us really knows what Frontier wants, but I would certainly welcome any of them to speak up and actually tell us.
What I can deduce is this:
Frontier does not actually mind how many ships we have, given the storage capacity of any given station nor the number of stations with ship storage capacity.
Frontier does not mind if we amass large amounts of credits, due to the extremely high cap on our credit balance (anybody actually know what this is?)
Frontier does not seem to want to tell us what to or not to do, but does discourage certain activities, such as mercilessly preying on new players with extremely large and powerful ships.
Selfie old son, you're far too combative about this whole thing. You're arguing, not discussing and you've already made up your mind that you're right. There's no 'common ground to work with' because you know you're right and the whole point of each of your posts is to preach to those of us who are so obviously wrong about a topic you clearly care a great deal about. You're absolutely claiming the moral high ground, as are a number of others on this board...
I'm not arguing btw, I'm making an observation.No offence meant.
No-one just gives a newb in a sidey a billion credits- the wee scallywag has to go out and spank that cash cow just like all the other people obsessed with earning huge amounts of in game credit. That opens certain doors, sure, but meantime the other newb has had the same amount of time to 'git gud' at other aspects of the game. Credits aren't hard to come by outside of the gold rushes, the second player won't miss much while her oppo skipps straight to an A rated Anaconda. Quite the reverse, she's likely to enjoy a succession of smaller ships, learn all sorts about how to fly them and even start to recognise how to influence the other aspects of the game.
Speaking of influence, the best way to influence anything in this game is to move stuff around. All the time spent chasing gold rushes could have a much greater impact on the bgs and therefore everyone else's game if the gold miner had stayed home and done some trucking instead. It doesn't take long to earn a decent truck!A Type 7 or 9 will haul enough to make a serious dent in the local economy. I know the 'Conda can too, but the gold miners aren't usually interested in playing around with the economy, or role playing, or helping out in the latest CG. Your notion that credit rushes are impacting everyone else's game is wide of the mark. It's the movement of material, not the credits available to individual players, that has the greatest impact on third parties.
I'm not saying a gold miner can't do all of those things, I'm saying they generally don't. (#NotAllGoldminers)
Another potential area where gold rushes could affect everyone else's game is the small minority of players determined to dump emergent content all over unwilling victims. They fly cash cows, I'll grant you that. But the problem with their behavior is their behavior, not the ships they use. If they had less cash they'd probably come up with even more inventive ways to interact with the rest of the player base. Sadly...
From what I have gathered on the forum talking about this subject is simply that Hardcore ED gamers hate causal gamers. This is the long and short of it, they do not like or want players that can not invest at least 40 hours into this game a week. Examples would be when someone says what a good credit to hour rate, they will say 1-3 million. I ask how low should it take someone to get into a fully fit Cutter, why, because it and the Conda are the ships you will see in a lot of vids that might make you want to play the game. They would say 1000 to 1500 hours, so about 2-3 years for a casual player. They also call it "easy mode", then say money doesn't mean anything.
FD listens to them because they are on the forums all day while the majority of players have jobs and can't be there so all FD see's is them. The reality is if OA and Yamiks want change, vids aren't changing anything as nobody at FD watches them. They need to get their viewers here to say their piece.
FD needs to come out and say yes there is an issue and we are going to do something or tell causal gamers to get lost they don't need their money.
I read some bold statements about being annoyed with PVP and open play. Easy. Avoid open play. I stand buy money does not buy engineering etc. At those unlock levels you've earned the money needed. Next.
And rightly so, we are proud. But why do we worry ourselves with what others are doing? I grew up in an age of merging technologies. I could look around now and spend my days repeating "you don't know what it was like! You have it all so easy, I'm angry about that" But I don't. Times change, the effort required in the past for what we find normal today seems laughable. We must and can keep moving.
If you always do what you've always done, you'll always get what you always got.
Avoid open play? Cos some players use cheap quick fixes to get ahead then other players should avoid playing the multi player mode. That's very selfish and also not very bright.
FDev doesn't hate casual gamers, its casual gamers believing that they have to have the best of the best to play the game. I wouldn't be surprised if somewhere out in the black there is a commander who has been playing for 3 years and has never even come back to the bubble since 1.0 and is merrily flying along in a cobra or similar.
Yes getting the big ships are a goal for some people but getting them doesn't impact any other portion of the game, the 'content' is the same for big ships as well as small. Unfortunately we live in an instant gratification society now where nobody has any interest in working for anything, real or virtual. Just because this is a game doesn't mean it should have an instant win easy mode.
If gold rushes become more common or the game is changed so one can consistently earn 100m + / hour then the following is affected.
4. Bounty Hunting. Ok, one can have some fun bounty hunting but why waste your time chasing NPC's apart from the fun of pew-pew when the rewards are minuscule compared to this 100m + / hour activity?
Yeah - I spend most of my time doing assassinations, bounty hunting, and CZs. I'm not doing it for the cash. I use my cash to build and gear dozens of ships with weird builds for fun. Can I hunt in a haz res in an ieagle? Hell yeah. I've tested it and enjoy it. Can I be successful in my clipper, my chieftain, my courier, my cutter, my corvette etc. in a high intensity CZ? Hell yeah I've tested it.
What allows me to enjoy the game in this way is my access to those 100 m/hr gold rushes. Credits buy access to game functionality.
I posted this before - apologies for repost:
Three neighbors decide to build pools in their back yards.
Fred is a purist. He loves dirt, and the act of digging. He uses a spoon. He savors every bite, the crunch of the quartz, the smear of the kaolin, and the occasional earthworm. It takes him 3 years but he really enjoyed the process.
Sam is a perfectionist. With cat-like poise and style he uses his shovel while going through 15 levels of black belt katas. His pool edges can be measured with a micrometer. His muscles ripple as he completes the pool. It takes him a month, but he looks like a god when he sits by the pool.
Joe wants a pool. He drives a back hoe into his backyard, excavates the hole and has the pool completed in 10 days.
Fred says, I'm sure those guys can't appreciate their pools, they did not spend the time to appreciate the creation of the void within, and the glacial transformation of the universe around it.
Sam says, I'm sure Joe will drown, he is not physically fit enough to swim. What an idiot.
Joe says, hey can you guys keep it down, I'm trying to enjoy my pool.
In RL I'm 54 and swim a 28 minute mile daily. And yes, the pool I swim in was excavated with a backhoe. You really should consider letting people swim in the pool they've paid for.
Yeah - in games like GW2 Prestige gear is cosmetic only and not game -competitive. Prestige gear is not required to access game content like pvp, wvw, raids and "fractals". Your analogy is empty and not factual.
In Elite, ships = different modes of play. If I'm playing in solo, pg, or Open it doesn't matter. I bought the game, I used the game as designed to access the features of the game. Go sit in the corner with your puritanical self-denial and keep it to yourself. Are you just not good at playing the game?