Cashing In Bounties

Those are 3 gameplay features. Nothing whatsoever to do with a quality of life improvement.
So is the need to cash in claims in person.

Making global cash-in a toggle option wouldn't erode any elements of the game whatsoever.
Excuse me? This erodes consequence, one of the most central elements of the game.


That solidly implies the argument is dead
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I can also help you with the KWS issue - I wasn't aware that had changed until the other poster mentioned it - however there was no element of "complaint" about my post, it was simply a comment and not a comment that encompasses 100% of the issue.
If you're not complaining, close the thread. As I recall, you find your clogged up transactions tab unsatisfactory - something a simple abandon feature can fix. But no - this wouldn't have enough I WANT in it, so instead we should just turn it in and receive the money when docking at any station, right?
 
Hi PR,

"So is the need to cash in claims in person."

Indeed it is, and one I and other commanders propose is both too laborious, that adds nothing to the game (in my opinion, I'm aware that yours differs) and that could benefit from a quality of life improvement. Elite isn't a finished product, there're plenty opportunities for devs to improve the gamers experience which they've been doing consistently for the last year.

"Excuse me? This erodes consequence, one of the most central elements of the game."

- no it doesn't, it doesn't in any measurable way shape or form. What it would do is cut out they silliness of having to buy a smaller ship to collect bounties at smaller stations along with all the other unintended consequences of having too many entries on the transactions screen. The best suggestion was from someone on the previous page, to allow global cash-in but with a distance based penalty.

"If you're not complaining, close the thread"

Hey - I know what you should do, you need to write a mail to the mods and explain to them that FD have got the name of this forum wrong - it's incorrectly titled "Suggestions & Feedback" but as you point out it should be "Complaints and General Whinery". I honestly don't know how they could have been so clumsy.

The topic stays open and I welcome any further arguments you'd like to present (with your usual humble, mature and agreeable manner of course).
 
I'll be honest...there are times that I build up sizable bouty cash ins throughout the bubble and basically a keep loosing those payouts from the warrant scanning...not sure its game breaking...but its something would be convenient in the very least.
 
Indeed it is, and one I and other commanders propose is both too laborious, that adds nothing to the game (in my opinion, I'm aware that yours differs) and that could benefit from a quality of life improvement.
Do you also feel turning in missions at the station you got the mission from is too laborious and adds nothing to the game?

- no it doesn't, it doesn't in any measurable way shape or form.
Uh....?

The KWS throws credits at you. You (may) have to go out of your way to cash it in. The concept of removing this need is removing consequence from the mechanic. So, how does this not erode consequence?

Hey - I know what you should do, you need to write a mail to the mods and explain to them that FD have got the name of this forum wrong - it's incorrectly titled "Suggestions & Feedback" but as you point out it should be "Complaints and General Whinery". I honestly don't know how they could have been so clumsy.
Right - and you should report the OP and have it merged with the host of other identical threads I liked you to.

:thumbsup: A for effort.
 
I've just been searching for a faction myself. Less the wish to turn in everywhere, more the wish to just "find" the system where I can cash in. Here's my idea:

I wish the Pilots Federation (or some other organization) would add services to their HQs as central hubs for market communications. To fly to a system and claim credits is fun too, so instead of just make everything claimable everywhere, I'd wish for another item in the contacts section, where you can claim global stuff - maybe after some time, when all parties transmitted their data and the "Interstellar Trusted Claims Agency" (ITCA, whee!) synchronized their database. Just like the black market it would not be available at every station and this concept would be compatible with current claims that would just move to the ITCA after the timeout (which would automatically clean up FDs databases over time too).

That timeout may be a day... or a week... or a month... if you don't die during that time it's worth a reward too, eh? I think this concept would satisfy both sides of this argument, since you still got a reason to go and collect. If one feels it's still "too convenient", just add a transaction fee that the ITCA claims for their services, which makes it even more scaleable.

In addition, Zephyriel made a suggestion worth consideration:

I've been saying this ever since the initial beta : you should be able to click on bounties in the transaction panel the same way you click on missions, with a pop up penu that would tell you the closest system where you could cash in the bounty, and give you an option to clear the voucher if you can't be bothered to cash it in.



Since I like going somewhere to claim my reward, I gave it some thought and came up with this fancy idea, so now I added it here as suggestion in the Suggestions & Feedback forum (which is not the Dangerous Discussions forum, *hint* *hint*). Sorry if this posting is out of context of the thread now, or has been suggested here before - I really tried to read this thread, but all that mimimi drained my verve faster than I could work through it.


Ps, an afterthought:
Using Zephyriel's details and options popup, they could even add the option to turn a claim over to the ITCA, which would (*prematurely?) start the timer. Of course that wouldn't do the database any good... so... * maybe just shortens the timer? Like it's one week for the transaction after one month that each claim takes to time out, if not skipped by hitting the button :)
 
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Hi PR,

"Do you also feel turning in missions at the station you got the mission from is too laborious and adds nothing to the game? "

Nope. I'm content with that gameplay mechanic. However, if you accept a mission to take out pirates and end up getting a load of bounty vouchers then of course those should be universally claimed - much as the reward system in Elite worked.

"The concept of removing this need is removing consequence from the mechanic. So, how does this not erode consequence? "

My view is that there would be no erosion of consequence, but I'll indulge your argument. There are any number of consequence driven solutions to this. 1 might be to sell a Global Cash-in Module that performs the same payment receiving function as the KWS does for identifying bounties. Commanders would have to use a slot on the ships load out along with the associated power usage. Consequence achieved.
 

Minonian

Banned
Agreed, it woud be a nice idea if we can delete bounties. When you have just a dozens of small minor faction bounties, thats troubling.
 
Here is an idea around bounties. I think we should still keep the bounty claime method as it is now (e.g.: go to empire station to collect empire bounties), but if say.. someone has racked up 200,000Cr of bounties for empire, and they are underming for Z.Hudson in empire space, then the Empire should widthdraw their bounty as penalty f rthe damge they have done. If I was Z.hudson, and some Empire clown came undermingin my systems, blowing up my stuff then I wouldn;t want to pay them a bounty, I would keep the money to repaire the dameg they have done

As 10T of cargi is 100,000 creits the fine is comparible to the punishment.

But lets be clear, I'm not advicating that you are fined the cost of the damge you do, the bounty system is well balanced against you for you naughty deeds already

Course they way to get round this is to claime the bounty BEFORE you release the dogs of war.

thats my twist on it :)
 
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