I have a question regarding a fence asset that I'm working on.
I've been watching a few YouTube playlists from guys like Nerdchacho and Moomin Littlesocks, where they build realistic park designs and use the chain link fence from one of the DLC packs. I can't see myself buying a DLC just for one build item, and couldn't find one in the TMTK Workshop that met my vision, so spent the past week learning Blender and TMTK. I think I have a pretty good looking fence where each piece is 2M high and 4M long. It has a left section which includes an end post and hardware (sample shown below), a middle section with intermediate posts on each end, and a right section that mirrors the left one but keeps the chain mesh on the correct side. The L0 blender object for the left post section has a tri count of 1,292 and uses an alpha clip image for the climb-resistant spacing (smaller than typical) of the chain mesh. The sections all fit together nicely, but my question is would it be better to have them on the grid or not?
In-game sample of left fence section
Blender render of left fence section
I've been watching a few YouTube playlists from guys like Nerdchacho and Moomin Littlesocks, where they build realistic park designs and use the chain link fence from one of the DLC packs. I can't see myself buying a DLC just for one build item, and couldn't find one in the TMTK Workshop that met my vision, so spent the past week learning Blender and TMTK. I think I have a pretty good looking fence where each piece is 2M high and 4M long. It has a left section which includes an end post and hardware (sample shown below), a middle section with intermediate posts on each end, and a right section that mirrors the left one but keeps the chain mesh on the correct side. The L0 blender object for the left post section has a tri count of 1,292 and uses an alpha clip image for the climb-resistant spacing (smaller than typical) of the chain mesh. The sections all fit together nicely, but my question is would it be better to have them on the grid or not?
In-game sample of left fence section
Blender render of left fence section