I'm taking purely about combat here and a bit of light travel.
Ok so lets think about this. The small ships are supposed to be nippy, agile ships that 'should' be able to run rings around bigger, heavier ships yes?
Well most of the small ships in game can do that to a certain extent. They have higher cruise speeds, better turning etc UNTIL you engage boost.
Then all that goes out the window. After all it's one of the primary reasons the FDL/FAS ships are considered simply the best combat ships right now.
Then add the ability to mod your distro so you can nigh on perma boost simply means that many of the medium combat ships just simply out perform the small combat ship.
So my first suggestion is to remove boosting altogether and give a slight boost to normal speed and agility. This would bring the ship scales back into a better balance point and can be tweaked further to enhance it. Hoever I know that most of the very vocal PvP crowd would just go crying buckets to FDev if that happened.
So suggestion 2
Change the boost so that it becomes a real space cruising mechanic.
You can boost (I'd probably increase the duration a tad as well) But when you do your manoeuvring thrusters get turned off. No turning or slewing at all, just straight line fast movement. Then have a cooldown period to your thrusters so no perma boosting any more.
This way you can 'cruise' in real space to cover decent distances, around starports, rings etc and still use boost as a tactical re-position as such. Maybe if you are skilled and your opponent not so much even as a ram still.
Ok so lets think about this. The small ships are supposed to be nippy, agile ships that 'should' be able to run rings around bigger, heavier ships yes?
Well most of the small ships in game can do that to a certain extent. They have higher cruise speeds, better turning etc UNTIL you engage boost.
Then all that goes out the window. After all it's one of the primary reasons the FDL/FAS ships are considered simply the best combat ships right now.
Then add the ability to mod your distro so you can nigh on perma boost simply means that many of the medium combat ships just simply out perform the small combat ship.
So my first suggestion is to remove boosting altogether and give a slight boost to normal speed and agility. This would bring the ship scales back into a better balance point and can be tweaked further to enhance it. Hoever I know that most of the very vocal PvP crowd would just go crying buckets to FDev if that happened.
So suggestion 2
Change the boost so that it becomes a real space cruising mechanic.
You can boost (I'd probably increase the duration a tad as well) But when you do your manoeuvring thrusters get turned off. No turning or slewing at all, just straight line fast movement. Then have a cooldown period to your thrusters so no perma boosting any more.
This way you can 'cruise' in real space to cover decent distances, around starports, rings etc and still use boost as a tactical re-position as such. Maybe if you are skilled and your opponent not so much even as a ram still.