Changing hud color for xbox

So, I thought I'd stop by (as someone who plays on PC and XBOX) to say enabling hud color changes on consoles would be VERY simple.

That said, FDev's stance has been that redesigning the game to make the hud colors separate from other in game colors would be a huge task.

But to allow color changes as the game stands now, Elite would only require a VERY SIMPLE update, much simpler than adding a new covas or galnet audio.

Basically, FDev could just give us a list of preset of color styles that have already been vetted by the community and are available in DR Kai's tool for the PC.

However, my guess is they don't want to implement this as it would be an imperfect solution, but I'd like it!

PS - One solution to issues with the colors in Outfitting (and other menus) would be to just revert to default colors when those menus are opened.

PPS - I hope Sony and Microsoft never open their console's file systems (as has been requested by one poster) - this helps prevent rampant cheating like what is happening in PubG on PC today. If you want open access to game files just buy a PC - that's what they are for! :-D

What I've found having played on both platforms for a long time is that the same type of people cheat on PC multiplayer games as do on the Xbox...it's about a certain toxic mentality, not anything to do with any particular game platform.

I don't find any cheats in either the games I play or the the servers I play on...possibly since they're policed quite well. PubG, like any game that is purely adversarial and promotes that attitude as it's main selling point will attract rampant cheaters who simply can't bear to lose. It's not really a game I'd have in my library for that reason alone...a bit like Counterstrike or R6 Siege.

Modders stick to single player games as a general rule of thumb since 90% of mods are for aesthetics only...bit pointless looking good just to get shot in the face by some spotty yoof with a railgun cheat.
 
I think Frontier wants to make this properly, they want to make it a paid option (like weapon and engine colors) and thus it takes more time. But I guess with the huge Q4 update in November, with the brand new lighting system they will also enable to customize the HUD color. It would make sense in every way.
 
I'd love to have a blue, white & yellow HUD. But, FD have made it clear that it's not likely to happen on consoles anytime soon in the past.

So we will just have to make do with what we have for now I guess.
 
I have trouble understanding why people think frontier are just denying people the ability to change hud colours?
Lots of people seem to think that it’s easy to do because you can do it on PC! Well on PC it’s a relatively crude “Hack” that can mess with all of the other overlays and is completely unsupported by Frontier, so if you screw up your game then tough!
As a business if frontier could easily add the ability to change the hud colour then YTF wouldn’t they do it? A. It would shut up all the moaning about it and B. If they sold different colours for a small fee they could make money, which is pretty much what businesses do!
i’ve purchased Elite on Xbox, PS4 and pc. Every time I brought it I knew the hud would be orange, I have never seen a promise from frontier that I would ever be able to change the colour.
 
I think it is probably because Bethseda games have the ability.. Fallout4 and Skyrim being two on Xbox that allow cosmetic mods. Personally, whilst I would like to change some things cosmetically, I would be wary of allowing anything other than cosmetic changes.
 
I have trouble understanding why people think frontier are just denying people the ability to change hud colours?
Lots of people seem to think that it’s easy to do because you can do it on PC! Well on PC it’s a relatively crude “Hack” that can mess with all of the other overlays and is completely unsupported by Frontier, so if you screw up your game then tough!
As a business if frontier could easily add the ability to change the hud colour then YTF wouldn’t they do it? A. It would shut up all the moaning about it and B. If they sold different colours for a small fee they could make money, which is pretty much what businesses do!
i’ve purchased Elite on Xbox, PS4 and pc. Every time I brought it I knew the hud would be orange, I have never seen a promise from frontier that I would ever be able to change the colour.

A crude hack unsupported by FDev huh? ....Maybe on your PC. Fortunately, some of us know what we're doing :rolleyes:

There's also quite a few folks making a good job of the 'crude hack unsupported by FDev' option right here...No2O

And then there's this....

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The integrated GUI/HUD colour editor from Dr Kaii's E-D profiler above... from the original GUI/HUD colour scheme...

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Move a couple of sliders to suit your aesthetic and save the preset...

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...And my current personal settings (below) in game after messing around for 5 minutes with the HUD colour editor in Dr Kaii's E-D profiler above...almost FDev standard fare with only parts of the orange element subdued to off white, all changed by little sliders in a visual setting you can see as you edit... it's hardly editing an .xml file with notepad++ and just hoping it looks good when you fire the game up. The profile editor is as much a part of the extended 3rd party family of Elite-Dangerous tools on PC as EDDB, Inara or Coriolis are...and I'm guessing most of us have used those whether we're on Xbox, PS4, Mac or PC.

The beauty of the editor tool (as opposed to crudely hacking the .xml file unsupported by FDev) is if you muck it up and accidentally blind yourself with luminous puke green HUD vulgarity, you can restore the original mass orangeness with the click of a button....no harm, no foul. The profiler also comes with more than a few presets done by others with talent so you can see what they look like and install with one click if you don't fancy moving a couple of sliders around...Is it a perfect solution? Nope, it's not...but it's a workaround and certainly better than orange [yesnod]

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(The pic isn't squint...I use a head/eyetracker)
 
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What I've found having played on both platforms for a long time is that the same type of people cheat on PC multiplayer games as do on the Xbox...it's about a certain toxic mentality, not anything to do with any particular game platform.

I don't find any cheats in either the games I play or the the servers I play on...

A few minutes before I posted my comment, my adult son explained to me how he's had to report players in PubG on PC for severe cheating, and included videos of the impossible shots they made.

No-scoping a camouflaged player a mile away while on the run in under 1 second is physically impossible in the game, yet it is happening on PC. That said, I'm sure it will be fixed.

In my 40 years of gaming, cheating / hacking has proven to be more of an issue on PC than consoles - no worries if you don't agree - it's just my opinion and I have no desire to prove it (even though the facts probably support my opinion)

I think Frontier wants to make this properly, they want to make it a paid option (like weapon and engine colors) and thus it takes more time. But I guess with the huge Q4 update in November, with the brand new lighting system they will also enable to customize the HUD color. It would make sense in every way.

I totally agree.

While I wish they would let give us a few choices on consoles (like they allow it on PCs) I get it would be a little wonky and something they likely couldn't sell.

I have trouble understanding why people think frontier are just denying people the ability to change hud colours?

Lots of people seem to think that it’s easy to do because you can do it on PC! Well on PC it’s a relatively crude “Hack” that can mess with all of the other overlays and is completely unsupported by Frontier, so if you screw up your game then tough!

As a business if frontier could easily add the ability to change the hud colour then YTF wouldn’t they do it? A. It would shut up all the moaning about it and B. If they sold different colours for a small fee they could make money, which is pretty much what businesses do!

i’ve purchased Elite on Xbox, PS4 and pc. Every time I brought it I knew the hud would be orange, I have never seen a promise from frontier that I would ever be able to change the colour.

It would be easy to add on consoles (I own Elite on XBO, PS4 and two copies on PC,) and most color schemes don't break the game lol.

And, there's nothing wrong with a console playing getting sick of orange and wishing for a different color - just human nature.

Yeah, FDev didn't promise it, but still it would be nice ;-)
 
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A few minutes before I posted my comment, my adult son explained to me how he's had to report players in PubG on PC for severe cheating, and included videos of the impossible shots they made.

No-scoping a camouflaged player a mile away while on the run in under 1 second is physically impossible in the game, yet it is happening on PC. That said, I'm sure it will be fixed.

In my 40 years of gaming, cheating / hacking has proven to be more of an issue on PC than consoles - no worries if you don't agree - it's just my opinion and I have no desire to prove it (even though the facts probably support my opinion)

I totally agree... my point was that it's a certain mentality that's at fault as opposed to any particular platform. Cheating on consoles is sightly more difficult due to the closed file system but it still happens.
 
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I would have thought this would be on the to do list by now, there have been so many requests for this on every forum it really needs to be looked into. Come on guys these are loyal customers you have, give us something we are asking for!!!!
 
Though I'd maybe argue the community's better off without people who - apparently - quit because of HUD colouring.

They also give a four-star steakhouse a one-star review for the water not being cold enough. IN THE URINALS.

Though, yeah, I'd like a change as well.
 
My argument for being able to change HUD colors is for the sake of the individuals that gotta deal with being colorblind. It's a bit annoying. Games like Battlefield and World of Tanks all have at least colorblind settings depending on which type of colorblindness you deal with.
 
I totally agree... my point was that it's a certain mentality that's at fault as opposed to any particular platform. Cheating on consoles is sightly more difficult due to the closed file system but it still happens.

Well said

My argument for being able to change HUD colors is for the sake of the individuals that gotta deal with being colorblind. It's a bit annoying. Games like Battlefield and World of Tanks all have at least colorblind settings depending on which type of colorblindness you deal with.

Very good point
 
They haven't tackled it yet because it will take significant work to implement. That orange is tied into a few to many things to make it simple to change. Granted on PC its easy but try that on console... Well. Enjoy your new paper weight.


Personally I'd pay 5$ to change my colors in game. They'd make enough money on it I think that it wouldn't be time lost.
 
They haven't tackled it yet because it will take significant work to implement. That orange is tied into a few to many things to make it simple to change. Granted on PC its easy but try that on console... Well. Enjoy your new paper weight.


Personally I'd pay 5$ to change my colors in game. They'd make enough money on it I think that it wouldn't be time lost.

Until we get some kind of technical details about how the HUD color works (and I doubt we'll ever get that) it will be very hard for me to understand why it would be such a hard work to do. Two reasons:

1. Something in the game code obviously tells the game to display the HUD in a very particular color. If it was white I would even believe that it's an undefined color, but the bright orange is obviously a very clearly defined value. What on Earth can stop Frontier to define another value for these object, or give us tools to change that value? Case in point, they do the same with weapon colors and engine colors. It's obviously a value in the game that changes the color or the hue of those objects.

2. Judging by the PC modding tools something similar happens indeed. Players can edit the HUD color by changing different values of in-game objects (by objects I mean HUD elements which are, I think, simple graphical objects).

So: If modders can do it on PC, why would it be such a huge task for Frontier in their own game?

And another thing: COVAS. It was also a modding opportunity on PC while we didn't have the official support to change ship voice on consoles. And now we suddenly have the option to do so, almost the same way. It's a simple and elegant solution. (And quite awesome.) So yes, it is obvious that there are many individual elements in the HUD. But just as they are now defined to be orange, they could be defined to be any kind of other color in my opinion, as any other element in the game can. It would also be another channel of income for Frontier, because many console players would gladly pay for new colors in the store. Myself included.

In my opinion, to settle this debate we would need one of two things: either getting the option to finally change HUD colors, or getting a detailed explanation from the developers as to why it cannot be done. This is not like space legs or atmospheric landings, which we fully understand are huge features that take extremely long to develop. But a (seemingly) simply customization option, which has an easy way on PC, and also a lot of similar features on console too (see weapon and engine colors), it's very hard for the community to swallow why a long-requested feature is simply denied from them.
 
Maybe we are just xbox peasants who should stop looking at features the master race have.hacked or otherwise.. .. As all box players mothers were hamsters and fathers smelled of elderberries.
 
Maybe we are just xbox peasants who should stop looking at features the master race have.hacked or otherwise.. .. As all box players mothers were hamsters and fathers smelled of elderberries.

Yes, in the end we must bow to our PC masters and superiors. ALL HAIL THE PC MASTER RACE!
 
Until we get some kind of technical details about how the HUD color works (and I doubt we'll ever get that) it will be very hard for me to understand why it would be such a hard work to do. Two reasons:

1. Something in the game code obviously tells the game to display the HUD in a very particular color. If it was white I would even believe that it's an undefined color, but the bright orange is obviously a very clearly defined value. What on Earth can stop Frontier to define another value for these object, or give us tools to change that value? Case in point, they do the same with weapon colors and engine colors. It's obviously a value in the game that changes the color or the hue of those objects.

2. Judging by the PC modding tools something similar happens indeed. Players can edit the HUD color by changing different values of in-game objects (by objects I mean HUD elements which are, I think, simple graphical objects).

So: If modders can do it on PC, why would it be such a huge task for Frontier in their own game?

And another thing: COVAS. It was also a modding opportunity on PC while we didn't have the official support to change ship voice on consoles. And now we suddenly have the option to do so, almost the same way. It's a simple and elegant solution. (And quite awesome.) So yes, it is obvious that there are many individual elements in the HUD. But just as they are now defined to be orange, they could be defined to be any kind of other color in my opinion, as any other element in the game can. It would also be another channel of income for Frontier, because many console players would gladly pay for new colors in the store. Myself included.

In my opinion, to settle this debate we would need one of two things: either getting the option to finally change HUD colors, or getting a detailed explanation from the developers as to why it cannot be done. This is not like space legs or atmospheric landings, which we fully understand are huge features that take extremely long to develop. But a (seemingly) simply customization option, which has an easy way on PC, and also a lot of similar features on console too (see weapon and engine colors), it's very hard for the community to swallow why a long-requested feature is simply denied from them.

It's not that complicated...an .xml file determines the colour palette values for both the HUD and the GUI but the way the game uses the singular palette is all interconnected from the same file...simple implementation but difficult to adjust the values effectively and professionally without a rethink on how the entire HUD/GUI colour component works.

It's obvious from the editor I showed above how the colour system works via that .xml file...but as game devs, releasing an editing tool that produced unpredictable results would be a bit of a disaster. Coming up with another solution that is acceptable in a professional sense is more difficult...how do you limit colour sliders to only produce colour schemes that don't break the whole thing visually for a game platform not conducive to editing or modding game files?

It's one thing modding a game, but a realistic solution from FDev to what seems like a very simple issue is way more complicated than you'd imagine. On PC, we're used to having the tools to mod stuff, and clever folks to make those very tools...it's part of the ethos of PC gaming. Modding stuff on Xbox on a closed file system is another thing entirely and would break practically every rule Microsoft have in place to prevent it.... it would invalidate the console warranty, break the TOS of Xbox live... can you see where I'm coming from?

I fell foul of those very rules on my Xbox 360 with Skyrim a few years back... I used a PC save game from my PC copy of Skyrim, edited from the in game 'console' to add more gold and some nice armour etc and used a 3rd party program to convert the savegame to an Xbox save... Microsoft found out and removed my entire gamerscore...5 years worth, all my achievements, everything and branded my Xbox gamertag with the heading 'Cheater'. I had no appeal, no argument and was lucky not to have been banned from Xbox live. Microsoft used the argument that I had gained Xbox and in game achievements whilst effectively cheating which made those achievements null and void.

This was on a single player game with no multiplayer so my editing files had no effect on anyone else... It's a huge kettle of fish there with Xbox and modding. Bethesda have sort of cracked it allowing access to PC game mods via their menu system and the Creation Club but they had to disable achievements to get the mod system past the Microsoft ToS I fell foul of in Skyrim. In general, Xbox and modding just don't fit well together due to the file system being closed.

For modders it would mean having access to the game files to mod in the first instance... For FDev to add any kind of editor that allowed such access to this closed file system directly is a pretty big issue.

To be clear...the file edited to produce the colour changes isn't part of the Frontier/Elite Dangerous game directory...it's a normally hidden file in a Windows/user/appdata folder where E-D saves user profile information...system config files, user preferences/keybindings and the like.
 
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FDev certainly has implemented HUD colors in a weird way, but it is entirely possible to adjust the radar colors without them affecting the rest of the UI/HUD.
Making this available in some in-game settings menu would help a lot of users who have some kind of color blindness.

I personally don't have any color blindness but I know someone who does, and he reached out to FDev (via support ticket) and asked about some color-blindness options.
The response from FDev was something along the lines of:
You're not the first to request some colour blind-specific schemes and this was investigated, however it was found to be sadly near impossible to implement.
At least for the radar colors, it is quite possible to do it.
 
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Re: Colorblindness

The response from FDev was something along the lines of:

You're not the first to request some colour blind-specific schemes and this was investigated, however it was found to be sadly near impossible to implement.

In other words, it can be done, but they didn't think of it when they coded the game, and to do it now would take more work than they are willing to do, so color blind people can play something else.
 
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