Hmm...
I like this.
But, its going to drive my OCD nuts when it comes to scanning every body in a System.
Right now, when we honk/scan a system at the very least we know the upper limit of the number of objects to be found/discovered/scanned. So with that in mind please make sure their is some way for us to know when we have found everything? From the sounds of the initial description this EM Spectrograph (Which is a nice nod to how some Scientific techniques are used to detect planets out of a stars wobble) will have lots of additional noise in it due to USS's and POI's, so having an indicator that you have found all a systems planets will be less frustrating than having to manually reduce all the noise from everything to zero.
Additionally, I'd like you to consider that once a system has been scanned and an objects data sold back at a station, that any further explorers that enter a system should after a simple honk see everything previously explored/tagged. This has 2 advantages, first in the bubble that means less time for people just wanting to travel from A to B. And second when out in the black you aren't doubling up on work already accomplished, instead you are just filling in whatever "blanks" where left from previous explorers. This also makes the idea that ICS is a central unified encyclopaedia of stellar information more obvious.
As for those who are worried about not being able to identify Water Worlds and ELW at a glance like you can with a populated system map. Please make the EM Waveforms we see clearly differentiated so that when a player spots a particular "spike", preferably at a glance they can say with some certainty "Rocky" or "ELW" like how we currently can make a good guesstimate with the SRV scanner and listening to the noise... just more clearly delineated. After all it sounds like the main crux of what this system is about is tracking down the position of an object in space, not in the difficulty of identifying what said object is meant to be.
- Raith
p.s. btw it might be going overboard to have all the moons of a Gas Giant need to be individually scanned, can we make it so if we physically travel to a sub-system object that a close pass by the ship can passively detect its satellites?
I like this.
But, its going to drive my OCD nuts when it comes to scanning every body in a System.
Right now, when we honk/scan a system at the very least we know the upper limit of the number of objects to be found/discovered/scanned. So with that in mind please make sure their is some way for us to know when we have found everything? From the sounds of the initial description this EM Spectrograph (Which is a nice nod to how some Scientific techniques are used to detect planets out of a stars wobble) will have lots of additional noise in it due to USS's and POI's, so having an indicator that you have found all a systems planets will be less frustrating than having to manually reduce all the noise from everything to zero.
Additionally, I'd like you to consider that once a system has been scanned and an objects data sold back at a station, that any further explorers that enter a system should after a simple honk see everything previously explored/tagged. This has 2 advantages, first in the bubble that means less time for people just wanting to travel from A to B. And second when out in the black you aren't doubling up on work already accomplished, instead you are just filling in whatever "blanks" where left from previous explorers. This also makes the idea that ICS is a central unified encyclopaedia of stellar information more obvious.
As for those who are worried about not being able to identify Water Worlds and ELW at a glance like you can with a populated system map. Please make the EM Waveforms we see clearly differentiated so that when a player spots a particular "spike", preferably at a glance they can say with some certainty "Rocky" or "ELW" like how we currently can make a good guesstimate with the SRV scanner and listening to the noise... just more clearly delineated. After all it sounds like the main crux of what this system is about is tracking down the position of an object in space, not in the difficulty of identifying what said object is meant to be.
- Raith
p.s. btw it might be going overboard to have all the moons of a Gas Giant need to be individually scanned, can we make it so if we physically travel to a sub-system object that a close pass by the ship can passively detect its satellites?