Only read the first page of this thread.
Think it would be good if we could have some skills in the game to start with. Like good at trading or good with flying.
Simple stuff that could help mould the way we play. Not masses of level based stuff. Just a nice little starter. Like +5 per cent to ship speed or +5 per cent to profit.
It could really round out the way we play from the off set and get us thinking about a path. Not meaning magic user, healer, warrior but just a nod towards what we fancy. And something that would never get in to the realms of game breaking mini maxing.
Or perhaps a skill system where you get better at stuff the more you do it.
Fire accurately and get a bonus to accuracy.
Sell computers lots and get a bonus to technology deals.
That kind of stuff. In very small doses that wont tip the balance but will define a character in the long run.
That's why we should all wear onesies and gel our hair in the future![]()
However, for the expansions, a *lot* more will have to be done. Height for example: with Oculus Rift, wandering about is going to seem pretty weird if you're used to being > 6' and your avatar's eye-level is at 5'.
Dont like this idea, Elite is about YOUR skill not your avatars skills.
Sounds good. Until you realise 40 hours in that your characters skills are wrong and you'd have more of an 'edge' if you re-rolled and threw away everything you've done up to that point. The skills would have to have a minimal effect to the point that there is no advantage (in combat say).Only read the first page of this thread.
Think it would be good if we could have some skills in the game to start with. Like good at trading or good with flying.
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Looking at the zoo tycoon video from a few weeks back, and the variety of people in the zoo, I think they will do it pretty well.
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Think it would be good if we could have some skills in the game to start with. Like good at trading or good with flying.
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Only read the first page of this thread.
Think it would be good if we could have some skills in the game to start with. Like good at trading or good with flying.
I played around with EVE a little and was really impressed with the character creator there. It would be superb to create truly unique characters when we are able to explore stations and the like.
Was the plan that eventually that you'd be able to walk around other places too?yes eve character creator is one of the best things in this game, if not the best. It would be wonderful to have an equivalent of that in Elite Dangerous and it will eventually be of use unlike in eve where you can only use your avatar in your quarters which doesn't bring a lot to the game (!).
I for one don't think this would add a lot. The reputation system and the complexity of interactions with the various factions will achieve a lot of the same gameplay advantages in a more seamless, invisible manner.
Not that I think it's a terrible idea as such, as long as it was subtle and not an obvious +5% to trading skill thing, but I just don't think it's necessary. Also adding a modifier to flying or combat ability seems just wrong.